set(DWORLDSERVER_SOURCES "PerformanceManager.cpp" ) add_library(dWorldServer ${DWORLDSERVER_SOURCES}) target_link_libraries(dWorldServer PRIVATE dGame) # ${COMMON_LIBRARIES} add_executable(WorldServer "WorldServer.cpp") add_compile_definitions(WorldServer PRIVATE PROJECT_VERSION="\"${PROJECT_VERSION}\"") target_link_libraries(WorldServer ${COMMON_LIBRARIES} dGame dChatFilter dZoneManager dPhysics Detour Recast tinyxml2 dWorldServer dNavigation)