#pragma once #ifndef PROPERTYSELECTQUERY_H #define PROPERTYSELECTQUERY_H #include "Entity.h" class PropertySelectQueryProperty final { public: void Serialize(RakNet::BitStream& stream) const; void Deserialize(RakNet::BitStream& stream) const; LWOCLONEID CloneId = LWOCLONEID_INVALID; // The cloneID of the property std::string OwnerName = ""; // The property owners name std::string Name = ""; // The property name std::string Description = ""; // The property description float Reputation = 0; // The reputation of the property bool IsBestFriend = false; // Whether or not the property belongs to a best friend bool IsFriend = false; // Whether or not the property belongs to a friend bool IsModeratorApproved = false; // Whether or not a moderator has approved this property bool IsAlt = false; // Whether or not the property is owned by an alt of the account owner bool IsOwned = false; // Whether or not the property is owned uint32_t AccessType = 0; // The privacy option of the property uint64_t DateLastPublished = 0; // The last day the property was published float PerformanceCost = 0; // The performance cost of the property }; #endif