#ifndef __ECSRCOMMAND__H__ #define __ECSRCOMMAND__H__ #include enum class eCSRCommand : uint32_t { QUERY_SERVER_STATUS = 0, QUERY_CHARACTER_LOCATION, QUERY_CHARACTER_ONLINE_STATUS, INVENTORY_ADD_ITEM, INVENTORY_DELETE_ITEM, MODERATE_MUTE_ACCOUNT, MODERATE_BAN_ACCOUNT, MODERATE_EDUCATE_CHARACTER, MODERATE_KICK_CHARACTER, MODERATE_WARN_CHARACTER, MODERATE_RENAME_CHARACTER, MODERATE_DELETE_CHARACTER_FRIEND, MODERATE_KILL_CHARACTER, UPDATE_CHARACTER_HEALTH, UPDATE_CHARACTER_ARMOR, UPDATE_CHARACTER_IMAGINATION, UPDATE_CHARACTER_MAX_HEALTH, UPDATE_CHARACTER_MAX_ARMOR, UPDATE_CHARACTER_MAX_IMAGINATION, UPDATE_CHARACTER_CURRENCY, UPDATE_CHARACTER_REPUTATION, UPDATE_CHARACTER_LEGO_SCORE, UPDATE_CHARACTER_EMOTES, UPDATE_CHARACTER_ADD_ACHIEVEMENT, UPDATE_CHARACTER_COMPLETE_ACHIEVEMENT, UPDATE_CHARACTER_REMOVE_ACHIEVEMENT, UPDATE_CHARACTER_POSITION_OFFLINE, UPDATE_CHARACTER_INV_SLOT_AMOUNT, UTILITY_SAVE_CHARACTER, UTILITY_SEND_MAIL, UTILITY_GIVE_ITEM_TO_ALL_PLAYERS_ONLINE, METRICS_CONFIGURE, DISABLE_ZONE, INIT_DONATION_AMOUNT, KILL_SERVERS_COUNTDOWN, DISABLE_FAQ, THROTTLEQUEUE, GATEGM_ACCESS, RECONNECT_CRISP, MODERATE_KICK_ACCOUNT, TOGGLE_CRISP_SERVER, QUICK_DRAIN_SERVER, QUICK_DRAIN_SERVER_RENEW, REPLICATE_CHARACTER, GET_SERVER_STATUS, RELOAD_SERVER_INIS }; #endif //!__ECSRCOMMAND__H__