# URL to the code repository for the hosted server # If you fork this repository and/or make changes to the code, reflect that here to comply with AGPLv3 source=https://github.com/DarkflameUniverse/DarkflameServer # Port to the chat server, same as in chatconfig.ini chat_server_port=2005 # 0 or 1, should disable chat disable_chat=0 # Spatial partitioning settings # 205/12 is 1-1 with LU's terrain. Make sure to keep this ratio correct! # so 102/24 would be half the size, which nets better phys times. # 154/18 is a good middle road phys_spatial_partitioning=1 phys_sp_tilesize=102 phys_sp_tilecount=24 # Gameplay settings # Extra feature for DLU, gives a character 2 extra backpack spaces when leveling up disable_extra_backpack=0 # Extra feature for DLU, shows vanity in the world like extra NPCs and plaques commemorating the project and its creators disable_vanity=0 # Extra feature for DLU, enables you to race solo solo_racing=0 # Disables the anti-speedhack system. If you get kicked randomly you might want to disable this, as it might just be lag disable_anti_speedhack=0 # 0 or 1, check server fdb (res/CDServer.fdb) against clients check_fdb=0 # 0 or 1, DLU leaderboards will rate Avant Gardens Survival based on score by default. # This option should be set to 1 if you would like it to reflect the game when it was live (scoring based on time). classic_survival_scoring=0 # If this value is 1, pets will consume imagination as they did in live. if 0 they will not consume imagination at all. pets_take_imagination=1 # If you would like to increase the maximum number of best friends a player can have on the server # Change the value below to what you would like this to be (5 is live accurate) max_number_of_best_friends=5 # Disables loot drops disable_drops=0 # Hardcore mode settings hardcore_mode=0 # Drop your entire inventory on death + coins (drops on the ground, so can be retrieved) hardcore_dropinventory_on_death=1 # Enemies drop their max hp * this value. 0 will effectively disable it. hardcore_uscore_enemies_multiplier=2 # Percentage of u-score to lose on player death hardcore_lose_uscore_on_death_percent=10 # Allow civilian players the ability to turn the nameplate above their head off. Must be exactly 1 to be enabled for civilians. allow_nameplate_off=0