#pragma once #include "CppScripts.h" class AgQbElevator : public CppScripts::Script { public: void OnStartup(Entity* self) override; void OnRebuildComplete(Entity* self, Entity* target) override; void OnProximityUpdate(Entity* self, Entity* entering, std::string name, std::string status) override; void OnTimerDone(Entity* self, std::string timerName) override; private: void killTimerStartup(Entity* self) const; // constants float endTime = 4.0f; float startTime = 8.0f; float killTime = 10.0f; float proxRadius = 5.0f; };