set(DWORLDSERVER_SOURCES "PerformanceManager.cpp" ) add_library(dWorldServer OBJECT ${DWORLDSERVER_SOURCES}) target_link_libraries(dWorldServer PUBLIC dGameBase dCommon) add_executable(WorldServer "WorldServer.cpp") target_include_directories(WorldServer PRIVATE "${PROJECT_SOURCE_DIR}/dChatFilter") add_compile_definitions(WorldServer PRIVATE PROJECT_VERSION="\"${PROJECT_VERSION}\"") target_include_directories(WorldServer PRIVATE "${PROJECT_SOURCE_DIR}/dServer" # BinaryPathFinder.h ) target_link_libraries(WorldServer PUBLIC ${COMMON_LIBRARIES} dScripts dGameBase dComponents dUtilities dGameMessages dInventory dGame dChatFilter dZoneManager dPhysics Detour Recast tinyxml2 dWorldServer dNavigation dServer)