#pragma once #include "BaseWavesGenericEnemy.h" class WaveBossHammerling : public BaseWavesGenericEnemy { void OnStartup(Entity* self) override; uint32_t GetPoints() override { return 1000; } void OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1, int32_t param2, int32_t param3) override; };