set(DSCRIPTS_SOURCES_AI_AG "AgShipPlayerDeathTrigger.cpp" "AgSpaceStuff.cpp" "AgShipShake.cpp" "AgShipPlayerShockServer.cpp" "AgImagSmashable.cpp" "ActSharkPlayerDeathTrigger.cpp" "AgBusDoor.cpp" "AgTurret.cpp" "AgFans.cpp" "AgSalutingNpcs.cpp" "AgJetEffectServer.cpp" "AgQbElevator.cpp" "AgStromlingProperty.cpp" "AgDarkSpiderling.cpp" "AgPicnicBlanket.cpp" "AgStagePlatforms.cpp" "AgQbWall.cpp") add_library(dScriptsAiAG OBJECT ${DSCRIPTS_SOURCES_AI_AG}) target_include_directories(dScriptsAiAG PUBLIC ".") target_precompile_headers(dScriptsAiAG REUSE_FROM dScriptsBase)