#pragma once #include "CppScripts.h" class GfParrotCrash : public CppScripts::Script { public: void OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1, int32_t param2, int32_t param3) override; private: const uint32_t m_SlowSkillID = 795; const uint32_t m_SlowBehaviorID = 14214; const uint32_t m_UnslowSkillID = 796; const uint32_t m_UnslowBehaviorID = 14215; };