#ifndef CHATGUILDS_H #define CHATGUILDS_H class GuildManager; // The chat server's GuildManager, connected to its players, database, chat filter and worlds (docs/Guilds.md) namespace ChatGuilds { // Reads guild_max_members and guild_invite_timeout; call once after the database, config and chat filter are up void Initialize(); GuildManager& Get(); } #endif // CHATGUILDS_H