/* * Darkflame Universe * Copyright 2018 */ #ifndef __PROPERTYCOMPONENT_H__ #define __PROPERTYCOMPONENT_H__ #include "Component.h" #include "eReplicaComponentType.h" class PropertyComponent : public Component { public: inline static const eReplicaComponentType ComponentType = eReplicaComponentType::PROPERTY; PropertyComponent(Entity* parentEntity); }; #endif // __PROPERTYCOMPONENT_H__