set(DMASTERSERVER_SOURCES "InstanceManager.cpp" "PersistentIDManager.cpp" "Start.cpp" ) add_library(dMasterServer ${DMASTERSERVER_SOURCES}) add_executable(MasterServer "MasterServer.cpp") add_compile_definitions(MasterServer PRIVATE PROJECT_VERSION="\"${PROJECT_VERSION}\"") target_include_directories(dMasterServer PUBLIC "." "${PROJECT_SOURCE_DIR}/dZoneManager" # InstanceManager.h uses dZMCommon.h ${PROJECT_SOURCE_DIR}/dServer/ # BinaryPathFinder.h ) target_link_libraries(dMasterServer ${COMMON_LIBRARIES}) target_link_libraries(MasterServer ${COMMON_LIBRARIES} bcrypt dMasterServer dServer) if(WIN32) add_dependencies(MasterServer WorldServer AuthServer ChatServer) endif()