#ifndef __WANDERINGVENDOR__H__ #define __WANDERINGVENDOR__H__ #include "CppScripts.h" class WanderingVendor : public CppScripts::Script { public: void OnStartup(Entity* self) override; void OnProximityUpdate(Entity* self, Entity* entering, std::string name, std::string status) override; void OnTimerDone(Entity* self, std::string timerName) override; }; #endif //!__WANDERINGVENDOR__H__