#pragma once #include "CppScripts.h" class NtSentinelWalkwayServer : public CppScripts::Script { public: void OnStartup(Entity* self) override; void OnProximityUpdate(Entity* self, Entity* entering, std::string name, std::string status) override; private: const std::vector m_MissionsToUpdate = { 1047, 1330, 1331, 1332 }; };