/// \file /// /// This file is part of RakNet Copyright 2003 Kevin Jenkins. /// /// Usage of RakNet is subject to the appropriate license agreement. /// Creative Commons Licensees are subject to the /// license found at /// http://creativecommons.org/licenses/by-nc/2.5/ /// Single application licensees are subject to the license found at /// http://www.jenkinssoftware.com/SingleApplicationLicense.html /// Custom license users are subject to the terms therein. /// GPL license users are subject to the GNU General Public /// License as published by the Free /// Software Foundation; either version 2 of the License, or (at your /// option) any later version. #include "GetTime.h" #ifdef _XBOX360 #include "Console1Includes.h" // Developers of a certain platform will know what to do here. #elif defined(_WIN32) #include DWORD mProcMask; DWORD mSysMask; HANDLE mThread; static LARGE_INTEGER yo; #elif defined(_PS3) #include "Console2Includes.h" #include // GetTime.cpp #include // GetTime.cpp #include // GetTime.cpp uint64_t ticksPerSecond; uint64_t initialTime; #else #include #include static timeval tp; RakNetTimeNS initialTime; #endif static bool initialized=false; int queryCount=0; RakNetTime RakNet::GetTime( void ) { return (RakNetTime)(GetTimeNS()/1000); } RakNetTimeNS RakNet::GetTimeNS( void ) { #if defined(_PS3) uint64_t curTime; if ( initialized == false) { ticksPerSecond = _PS3_GetTicksPerSecond(); // Use the function to get elapsed ticks, this is a macro. _PS3_GetElapsedTicks(curTime); uint64_t quotient, remainder; quotient=(curTime / ticksPerSecond); remainder=(curTime % ticksPerSecond); initialTime = (RakNetTimeNS) quotient*(RakNetTimeNS)1000000 + (remainder*(RakNetTimeNS)1000000 / ticksPerSecond); initialized = true; } #elif defined(_WIN32) // Win32 if ( initialized == false) { initialized = true; #if !defined(_WIN32_WCE) // Save the current process HANDLE mProc = GetCurrentProcess(); // Get the current Affinity #if _MSC_VER >= 1400 && defined (_M_X64) GetProcessAffinityMask(mProc, (PDWORD_PTR)&mProcMask, (PDWORD_PTR)&mSysMask); #else GetProcessAffinityMask(mProc, &mProcMask, &mSysMask); #endif mThread = GetCurrentThread(); #endif // !defined(_WIN32_WCE) QueryPerformanceFrequency( &yo ); } // 01/12/08 - According to the docs "The frequency cannot change while the system is running." so this shouldn't be necessary /* if (++queryCount==200) { // Set affinity to the first core SetThreadAffinityMask(mThread, 1); QueryPerformanceFrequency( &yo ); // Reset affinity SetThreadAffinityMask(mThread, mProcMask); queryCount=0; } */ #elif (defined(__GNUC__) || defined(__GCCXML__)) if ( initialized == false) { gettimeofday( &tp, 0 ); initialized=true; // I do this because otherwise RakNetTime in milliseconds won't work as it will underflow when dividing by 1000 to do the conversion initialTime = ( tp.tv_sec ) * (RakNetTimeNS) 1000000 + ( tp.tv_usec ); } #endif #if defined(_PS3) // Use the function to get elapsed ticks, this is a macro. _PS3_GetElapsedTicks(curTime); uint64_t quotient, remainder; quotient=(curTime / ticksPerSecond); remainder=(curTime % ticksPerSecond); curTime = (RakNetTimeNS) quotient*(RakNetTimeNS)1000000 + (remainder*(RakNetTimeNS)1000000 / ticksPerSecond); // Subtract from initialTime so the millisecond conversion does not underflow return curTime - initialTime; #elif defined(_WIN32) RakNetTimeNS curTime; static RakNetTimeNS lastQueryVal=(RakNetTimeNS)0; static unsigned long lastTickCountVal = GetTickCount(); LARGE_INTEGER PerfVal; #if !defined(_WIN32_WCE) // Set affinity to the first core SetThreadAffinityMask(mThread, 1); #endif // !defined(_WIN32_WCE) // Docs: On a multiprocessor computer, it should not matter which processor is called. // However, you can get different results on different processors due to bugs in the basic input/output system (BIOS) or the hardware abstraction layer (HAL). To specify processor affinity for a thread, use the SetThreadAffinityMask function. // Query the timer QueryPerformanceCounter( &PerfVal ); #if !defined(_WIN32_WCE) // Reset affinity SetThreadAffinityMask(mThread, mProcMask); #endif // !defined(_WIN32_WCE) __int64 quotient, remainder; quotient=((PerfVal.QuadPart) / yo.QuadPart); remainder=((PerfVal.QuadPart) % yo.QuadPart); curTime = (RakNetTimeNS) quotient*(RakNetTimeNS)1000000 + (remainder*(RakNetTimeNS)1000000 / yo.QuadPart); #if !defined(_WIN32_WCE) if (lastQueryVal==0) { // First call lastQueryVal=curTime; return curTime; } // To workaround http://support.microsoft.com/kb/274323 where the timer can sometimes jump forward by hours or days unsigned long curTickCount = GetTickCount(); unsigned elapsedTickCount = curTickCount - lastTickCountVal; RakNetTimeNS elapsedQueryVal = curTime - lastQueryVal; if (elapsedQueryVal/1000 > elapsedTickCount+100) { curTime=lastQueryVal+elapsedTickCount*1000; } lastTickCountVal=curTickCount; lastQueryVal=curTime; #endif return curTime; #elif (defined(__GNUC__) || defined(__GCCXML__)) // GCC RakNetTimeNS curTime; gettimeofday( &tp, 0 ); curTime = ( tp.tv_sec ) * (RakNetTimeNS) 1000000 + ( tp.tv_usec ); // Subtract from initialTime so the millisecond conversion does not underflow return curTime - initialTime; #endif }