#pragma once #include "dCommonVars.h" /** * An item that's equipped, generally as a smaller return type than the regular Item class */ struct EquippedItem { /** * The object ID of the equipped item */ LWOOBJID id = LWOOBJID_EMPTY; /** * The LOT of this equipped item */ LOT lot = LOT_NULL; /** * The number of items that are stored in this slot */ uint32_t count = 0; /** * The slot this item is stored in */ uint32_t slot = 0; };