#include "CDDestructibleComponentTable.h"

//! Constructor
CDDestructibleComponentTable::CDDestructibleComponentTable(void) {
    
    // First, get the size of the table
    unsigned int size = 0;
    auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM DestructibleComponent");
    while (!tableSize.eof()) {
        size = tableSize.getIntField(0, 0);
        
        tableSize.nextRow();
    }
        
	tableSize.finalize();
    
    // Reserve the size
    this->entries.reserve(size);
    
    // Now get the data
    auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM DestructibleComponent");
    while (!tableData.eof()) {
        CDDestructibleComponent entry;
        entry.id = tableData.getIntField(0, -1);
        entry.faction = tableData.getIntField(1, -1);
        entry.factionList = tableData.getStringField(2, "");
        entry.life = tableData.getIntField(3, -1);
        entry.imagination = tableData.getIntField(4, -1);
        entry.LootMatrixIndex = tableData.getIntField(5, -1);
        entry.CurrencyIndex = tableData.getIntField(6, -1);
        entry.level = tableData.getIntField(7, -1);
        entry.armor = tableData.getFloatField(8, -1.0f);
        entry.death_behavior = tableData.getIntField(9, -1);
        entry.isnpc = tableData.getIntField(10, -1) == 1 ? true : false;
        entry.attack_priority = tableData.getIntField(11, -1);
        entry.isSmashable = tableData.getIntField(12, -1) == 1 ? true : false;
        entry.difficultyLevel = tableData.getIntField(13, -1);
        
        this->entries.push_back(entry);
        tableData.nextRow();
    }

	tableData.finalize();
}

//! Destructor
CDDestructibleComponentTable::~CDDestructibleComponentTable(void) { }

//! Returns the table's name
std::string CDDestructibleComponentTable::GetName(void) const {
    return "DestructibleComponent";
}

//! Queries the table with a custom "where" clause
std::vector<CDDestructibleComponent> CDDestructibleComponentTable::Query(std::function<bool(CDDestructibleComponent)> predicate) {
    
    std::vector<CDDestructibleComponent> data = cpplinq::from(this->entries)
    >> cpplinq::where(predicate)
    >> cpplinq::to_vector();
    
    return data;
}

//! Gets all the entries in the table
std::vector<CDDestructibleComponent> CDDestructibleComponentTable::GetEntries(void) const {
    return this->entries;
}