#ifndef __MYSQLDATABASE__H__
#define __MYSQLDATABASE__H__

#include <conncpp.hpp>
#include <memory>

#include "GameDatabase.h"

typedef std::unique_ptr<sql::PreparedStatement>& UniquePreppedStmtRef;
typedef std::unique_ptr<sql::ResultSet> UniqueResultSet;

// Purposefully no definition for this to provide linker errors in the case someone tries to
// bind a parameter to a type that isn't defined.
template<typename ParamType>
inline void SetParam(UniquePreppedStmtRef stmt, const int index, const ParamType param);

// This is a function to set each parameter in a prepared statement.
// This is accomplished with a combination of parameter packing and Fold Expressions.
// The constexpr if statement is used to prevent the compiler from trying to call SetParam with 0 arguments.
template<typename... Args>
void SetParams(UniquePreppedStmtRef stmt, Args&&... args) {
	if constexpr (sizeof...(args) != 0) {
		int i = 1;
		(SetParam(stmt, i++, args), ...);
	}
}

class MySQLDatabase : public GameDatabase {
public:
	void Connect() override;
	void Destroy(std::string source = "") override;

	void Commit() override;
	bool GetAutoCommit() override;
	void SetAutoCommit(bool value) override;
	void ExecuteCustomQuery(const std::string_view query) override;

	// Overloaded queries
	std::optional<IServers::MasterInfo> GetMasterInfo() override;

	std::vector<std::string> GetApprovedCharacterNames() override;

	std::vector<FriendData> GetFriendsList(uint32_t charID) override;

	std::optional<IFriends::BestFriendStatus> GetBestFriendStatus(const uint32_t playerCharacterId, const uint32_t friendCharacterId) override;
	void SetBestFriendStatus(const uint32_t playerAccountId, const uint32_t friendAccountId, const uint32_t bestFriendStatus) override;
	void AddFriend(const uint32_t playerAccountId, const uint32_t friendAccountId) override;
	void RemoveFriend(const uint32_t playerAccountId, const uint32_t friendAccountId) override;
	void UpdateActivityLog(const uint32_t characterId, const eActivityType activityType, const LWOMAPID mapId) override;
	void DeleteUgcModelData(const LWOOBJID& modelId) override;
	void UpdateUgcModelData(const LWOOBJID& modelId, std::istringstream& lxfml) override;
	std::vector<IUgc::Model> GetAllUgcModels() override;
	void CreateMigrationHistoryTable() override;
	bool IsMigrationRun(const std::string_view str) override;
	void InsertMigration(const std::string_view str) override;
	std::optional<ICharInfo::Info> GetCharacterInfo(const uint32_t charId) override;
	std::optional<ICharInfo::Info> GetCharacterInfo(const std::string_view charId) override;
	std::string GetCharacterXml(const uint32_t accountId) override;
	void UpdateCharacterXml(const uint32_t characterId, const std::string_view lxfml) override;
	std::optional<IAccounts::Info> GetAccountInfo(const std::string_view username) override;
	void InsertNewCharacter(const ICharInfo::Info info) override;
	void InsertCharacterXml(const uint32_t accountId, const std::string_view lxfml) override;
	std::vector<uint32_t> GetAccountCharacterIds(uint32_t accountId) override;
	void DeleteCharacter(const uint32_t characterId) override;
	void SetCharacterName(const uint32_t characterId, const std::string_view name) override;
	void SetPendingCharacterName(const uint32_t characterId, const std::string_view name) override;
	void UpdateLastLoggedInCharacter(const uint32_t characterId) override;
	void SetPetNameModerationStatus(const LWOOBJID& petId, const IPetNames::Info& info) override;
	std::optional<IPetNames::Info> GetPetNameInfo(const LWOOBJID& petId) override;
	std::optional<IProperty::Info> GetPropertyInfo(const LWOMAPID mapId, const LWOCLONEID cloneId) override;
	void UpdatePropertyModerationInfo(const IProperty::Info& info) override;
	void UpdatePropertyDetails(const IProperty::Info& info) override;
	void InsertNewProperty(const IProperty::Info& info, const uint32_t templateId, const LWOZONEID& zoneId) override;
	std::vector<IPropertyContents::Model> GetPropertyModels(const LWOOBJID& propertyId) override;
	void RemoveUnreferencedUgcModels() override;
	void InsertNewPropertyModel(const LWOOBJID& propertyId, const IPropertyContents::Model& model, const std::string_view name) override;
	void UpdateModel(const LWOOBJID& propertyId, const NiPoint3& position, const NiQuaternion& rotation, const std::array<std::pair<int32_t, std::string>, 5>& behaviors) override;
	void RemoveModel(const LWOOBJID& modelId) override;
	void UpdatePerformanceCost(const LWOZONEID& zoneId, const float performanceCost) override;
	void InsertNewBugReport(const IBugReports::Info& info) override;
	void InsertCheatDetection(const IPlayerCheatDetections::Info& info) override;
	void InsertNewMail(const MailInfo& mail) override;
	void InsertNewUgcModel(
		std::istringstream& sd0Data,
		const uint32_t blueprintId,
		const uint32_t accountId,
		const uint32_t characterId) override;
	std::vector<MailInfo> GetMailForPlayer(const uint32_t characterId, const uint32_t numberOfMail) override;
	std::optional<MailInfo> GetMail(const uint64_t mailId) override;
	uint32_t GetUnreadMailCount(const uint32_t characterId) override;
	void MarkMailRead(const uint64_t mailId) override;
	void DeleteMail(const uint64_t mailId) override;
	void ClaimMailItem(const uint64_t mailId) override;
	void InsertSlashCommandUsage(const uint32_t characterId, const std::string_view command) override;
	void UpdateAccountUnmuteTime(const uint32_t accountId, const uint64_t timeToUnmute) override;
	void UpdateAccountBan(const uint32_t accountId, const bool banned) override;
	void UpdateAccountPassword(const uint32_t accountId, const std::string_view bcryptpassword) override;
	void InsertNewAccount(const std::string_view username, const std::string_view bcryptpassword) override;
	void SetMasterInfo(const IServers::MasterInfo& info) override;
	std::optional<uint32_t> GetCurrentPersistentId() override;
	void InsertDefaultPersistentId() override;
	void UpdatePersistentId(const uint32_t id) override;
	std::optional<uint32_t> GetDonationTotal(const uint32_t activityId) override;
	std::optional<bool> IsPlaykeyActive(const int32_t playkeyId) override;
	std::vector<IUgc::Model> GetUgcModels(const LWOOBJID& propertyId) override;
	void AddIgnore(const uint32_t playerId, const uint32_t ignoredPlayerId) override;
	void RemoveIgnore(const uint32_t playerId, const uint32_t ignoredPlayerId) override;
	std::vector<IIgnoreList::Info> GetIgnoreList(const uint32_t playerId) override;
	void InsertRewardCode(const uint32_t account_id, const uint32_t reward_code) override;
	std::vector<uint32_t> GetRewardCodesByAccountID(const uint32_t account_id) override;
	void AddBehavior(const IBehaviors::Info& info) override;
	std::string GetBehavior(const int32_t behaviorId) override;
	void RemoveBehavior(const int32_t characterId) override;
	void UpdateAccountGmLevel(const uint32_t accountId, const eGameMasterLevel gmLevel) override;
	std::optional<IProperty::PropertyEntranceResult> GetProperties(const IProperty::PropertyLookup& params) override;
	std::vector<ILeaderboard::Entry> GetDescendingLeaderboard(const uint32_t activityId) override;
	std::vector<ILeaderboard::Entry> GetAscendingLeaderboard(const uint32_t activityId) override;
	std::vector<ILeaderboard::Entry> GetNsLeaderboard(const uint32_t activityId) override;
	std::vector<ILeaderboard::Entry> GetAgsLeaderboard(const uint32_t activityId) override;
	void SaveScore(const uint32_t playerId, const uint32_t gameId, const Score& score) override;
	void UpdateScore(const uint32_t playerId, const uint32_t gameId, const Score& score) override;
	std::optional<ILeaderboard::Score> GetPlayerScore(const uint32_t playerId, const uint32_t gameId) override;
	void IncrementNumWins(const uint32_t playerId, const uint32_t gameId) override;
	void IncrementTimesPlayed(const uint32_t playerId, const uint32_t gameId) override;
	void InsertUgcBuild(const std::string& modules, const LWOOBJID bigId, const std::optional<uint32_t> characterId) override;
	void DeleteUgcBuild(const LWOOBJID bigId) override;
	uint32_t GetAccountCount() override;
	bool IsNameInUse(const std::string_view name) override;
	sql::PreparedStatement* CreatePreppedStmt(const std::string& query);
private:

	// Generic query functions that can be used for any query.
	// Return type may be different depending on the query, so it is up to the caller to check the return type.
	// The first argument is the query string, and the rest are the parameters to bind to the query.
	// The return type is a unique_ptr to the result set, which is deleted automatically when it goes out of scope
	template<typename... Args>
	inline std::unique_ptr<sql::ResultSet> ExecuteSelect(const std::string& query, Args&&... args) {
		std::unique_ptr<sql::PreparedStatement> preppedStmt(CreatePreppedStmt(query));
		SetParams(preppedStmt, std::forward<Args>(args)...);
		DLU_SQL_TRY_CATCH_RETHROW(return std::unique_ptr<sql::ResultSet>(preppedStmt->executeQuery()));
	}

	template<typename... Args>
	inline void ExecuteDelete(const std::string& query, Args&&... args) {
		std::unique_ptr<sql::PreparedStatement> preppedStmt(CreatePreppedStmt(query));
		SetParams(preppedStmt, std::forward<Args>(args)...);
		DLU_SQL_TRY_CATCH_RETHROW(preppedStmt->execute());
	}

	template<typename... Args>
	inline int32_t ExecuteUpdate(const std::string& query, Args&&... args) {
		std::unique_ptr<sql::PreparedStatement> preppedStmt(CreatePreppedStmt(query));
		SetParams(preppedStmt, std::forward<Args>(args)...);
		DLU_SQL_TRY_CATCH_RETHROW(return preppedStmt->executeUpdate());
	}

	template<typename... Args>
	inline bool ExecuteInsert(const std::string& query, Args&&... args) {
		std::unique_ptr<sql::PreparedStatement> preppedStmt(CreatePreppedStmt(query));
		SetParams(preppedStmt, std::forward<Args>(args)...);
		DLU_SQL_TRY_CATCH_RETHROW(return preppedStmt->execute());
	}
};

// Below are each of the definitions of SetParam for each supported type.

template<>
inline void SetParam(UniquePreppedStmtRef stmt, const int index, const std::string_view param) {
	// LOG("%s", param.data());
	stmt->setString(index, param.data());
}

template<>
inline void SetParam(UniquePreppedStmtRef stmt, const int index, const char* param) {
	// LOG("%s", param);
	stmt->setString(index, param);
}

template<>
inline void SetParam(UniquePreppedStmtRef stmt, const int index, const std::string param) {
	// LOG("%s", param.c_str());
	stmt->setString(index, param.c_str());
}

template<>
inline void SetParam(UniquePreppedStmtRef stmt, const int index, const int8_t param) {
	// LOG("%u", param);
	stmt->setByte(index, param);
}

template<>
inline void SetParam(UniquePreppedStmtRef stmt, const int index, const uint8_t param) {
	// LOG("%d", param);
	stmt->setByte(index, param);
}

template<>
inline void SetParam(UniquePreppedStmtRef stmt, const int index, const int16_t param) {
	// LOG("%u", param);
	stmt->setShort(index, param);
}

template<>
inline void SetParam(UniquePreppedStmtRef stmt, const int index, const uint16_t param) {
	// LOG("%d", param);
	stmt->setShort(index, param);
}

template<>
inline void SetParam(UniquePreppedStmtRef stmt, const int index, const uint32_t param) {
	// LOG("%u", param);
	stmt->setUInt(index, param);
}

template<>
inline void SetParam(UniquePreppedStmtRef stmt, const int index, const int32_t param) {
	// LOG("%d", param);
	stmt->setInt(index, param);
}

template<>
inline void SetParam(UniquePreppedStmtRef stmt, const int index, const int64_t param) {
	// LOG("%llu", param);
	stmt->setInt64(index, param);
}

template<>
inline void SetParam(UniquePreppedStmtRef stmt, const int index, const uint64_t param) {
	// LOG("%llu", param);
	stmt->setUInt64(index, param);
}

template<>
inline void SetParam(UniquePreppedStmtRef stmt, const int index, const float param) {
	// LOG("%f", param);
	stmt->setFloat(index, param);
}

template<>
inline void SetParam(UniquePreppedStmtRef stmt, const int index, const double param) {
	// LOG("%f", param);
	stmt->setDouble(index, param);
}

template<>
inline void SetParam(UniquePreppedStmtRef stmt, const int index, const bool param) {
	// LOG("%d", param);
	stmt->setBoolean(index, param);
}

template<>
inline void SetParam(UniquePreppedStmtRef stmt, const int index, const std::istream* param) {
	// LOG("Blob");
	// This is the one time you will ever see me use const_cast.
	stmt->setBlob(index, const_cast<std::istream*>(param));
}

template<>
inline void SetParam(UniquePreppedStmtRef stmt, const int index, const std::optional<uint32_t> param) {
	if (param) {
		// LOG("%d", param.value());
		stmt->setInt(index, param.value());
	} else {
		// LOG("Null");
		stmt->setNull(index, sql::DataType::SQLNULL);
	}
}

#endif  //!__MYSQLDATABASE__H__