#ifndef __DOCLIENTPROJECTILEIMPACT__H__ #define __DOCLIENTPROJECTILEIMPACT__H__ #include "dCommonVars.h" /* Tell a client local projectile to impact */ class DoClientProjectileImpact { public: DoClientProjectileImpact() { i64OrgID = LWOOBJID_EMPTY; i64OwnerID = LWOOBJID_EMPTY; i64TargetID = LWOOBJID_EMPTY; } DoClientProjectileImpact(std::string _sBitStream, LWOOBJID _i64OrgID = LWOOBJID_EMPTY, LWOOBJID _i64OwnerID = LWOOBJID_EMPTY, LWOOBJID _i64TargetID = LWOOBJID_EMPTY) { i64OrgID = _i64OrgID; i64OwnerID = _i64OwnerID; i64TargetID = _i64TargetID; sBitStream = _sBitStream; } DoClientProjectileImpact(RakNet::BitStream& stream) : DoClientProjectileImpact() { Deserialize(stream); } ~DoClientProjectileImpact() { } void Serialize(RakNet::BitStream& stream) { stream.Write(MessageType::Game::DO_CLIENT_PROJECTILE_IMPACT); stream.Write(i64OrgID != LWOOBJID_EMPTY); if (i64OrgID != LWOOBJID_EMPTY) stream.Write(i64OrgID); stream.Write(i64OwnerID != LWOOBJID_EMPTY); if (i64OwnerID != LWOOBJID_EMPTY) stream.Write(i64OwnerID); stream.Write(i64TargetID != LWOOBJID_EMPTY); if (i64TargetID != LWOOBJID_EMPTY) stream.Write(i64TargetID); uint32_t sBitStreamLength = sBitStream.length(); stream.Write(sBitStreamLength); for (uint32_t k = 0; k < sBitStreamLength; k++) { stream.Write(sBitStream[k]); } } bool Deserialize(RakNet::BitStream& stream) { bool i64OrgIDIsDefault{}; stream.Read(i64OrgIDIsDefault); if (i64OrgIDIsDefault != 0) stream.Read(i64OrgID); bool i64OwnerIDIsDefault{}; stream.Read(i64OwnerIDIsDefault); if (i64OwnerIDIsDefault != 0) stream.Read(i64OwnerID); bool i64TargetIDIsDefault{}; stream.Read(i64TargetIDIsDefault); if (i64TargetIDIsDefault != 0) stream.Read(i64TargetID); uint32_t sBitStreamLength{}; stream.Read(sBitStreamLength); for (uint32_t k = 0; k < sBitStreamLength; k++) { unsigned char character; stream.Read(character); sBitStream.push_back(character); } return true; } LWOOBJID i64OrgID; LWOOBJID i64OwnerID; LWOOBJID i64TargetID; std::string sBitStream; }; #endif //!__DOCLIENTPROJECTILEIMPACT__H__