set(DSCRIPTS_SOURCES "ActivityManager.cpp" "BaseConsoleTeleportServer.cpp" "BasePropertyServer.cpp" "BaseRandomServer.cpp" "BaseSurvivalServer.cpp" "BaseWavesGenericEnemy.cpp" "BaseWavesServer.cpp" "ChooseYourDestinationNsToNt.cpp" "CppScripts.cpp" "Darkitect.cpp" "NPCAddRemoveItem.cpp" "NtFactionSpyServer.cpp" "ScriptedPowerupSpawner.cpp" "SpawnPetBaseServer.cpp") add_subdirectory(02_server) foreach(file ${DSCRIPTS_SOURCES_02_SERVER}) set(DSCRIPTS_SOURCES ${DSCRIPTS_SOURCES} "02_server/${file}") endforeach() add_subdirectory(ai) foreach(file ${DSCRIPTS_SOURCES_AI}) set(DSCRIPTS_SOURCES ${DSCRIPTS_SOURCES} "ai/${file}") endforeach() add_subdirectory(client) foreach(file ${DSCRIPTS_SOURCES_CLIENT}) set(DSCRIPTS_SOURCES ${DSCRIPTS_SOURCES} "client/${file}") endforeach() add_subdirectory(EquipmentScripts) foreach(file ${DSCRIPTS_SOURCES_EQUIPMENTSCRIPTS}) set(DSCRIPTS_SOURCES ${DSCRIPTS_SOURCES} "EquipmentScripts/${file}") endforeach() add_subdirectory(EquipmentTriggers) foreach(file ${DSCRIPTS_SOURCES_EQUIPMENTTRIGGERSSCRIPTS}) set(DSCRIPTS_SOURCES ${DSCRIPTS_SOURCES} "EquipmentTriggers/${file}") endforeach() add_subdirectory(zone) foreach(file ${DSCRIPTS_SOURCES_ZONE}) set(DSCRIPTS_SOURCES ${DSCRIPTS_SOURCES} "zone/${file}") endforeach() set(DSCRIPTS_SOURCES ${DSCRIPTS_SOURCES} PARENT_SCOPE)