#pragma once #include "CDTable.h" #include #include struct CDPetComponent { uint32_t id; UNUSED_COLUMN(float minTameUpdateTime;) UNUSED_COLUMN(float maxTameUpdateTime;) UNUSED_COLUMN(float percentTameChance;) UNUSED_COLUMN(float tameability;) // Mispelled as "tamability" in CDClient UNUSED_COLUMN(uint32_t elementType;) float walkSpeed; float runSpeed; float sprintSpeed; UNUSED_COLUMN(float idleTimeMin;) UNUSED_COLUMN(float idleTimeMax;) UNUSED_COLUMN(uint32_t petForm;) float imaginationDrainRate; UNUSED_COLUMN(std::string AudioMetaEventSet;) UNUSED_COLUMN(std::string buffIDs;) }; class CDPetComponentTable : public CDTable> { public: /** * Load values from the CD client database */ void LoadValuesFromDatabase(); /** * Load the default values into memory instead of attempting to connect to the CD client database */ void LoadValuesFromDefaults(); /** * Gets the pet component table corresponding to the pet component ID * @returns A reference to the corresponding table, or the default if one could not be found */ const CDPetComponent& GetByID(const uint32_t componentID); };