#pragma once #include #include "dCommonVars.h" #include "NiPoint3.h" #include "NiQuaternion.h" #include "LDFFormat.h" class Spawner; struct EntityInfo { EntityInfo() { spawner = nullptr; spawnerID = 0; hasSpawnerNodeID = false; spawnerNodeID = 0; id = 0; lot = LOT_NULL; pos = {0,0,0}; rot = {0,0,0,0}; settings = {}; networkSettings = {}; scale = 1.0f; } Spawner* spawner; LWOOBJID spawnerID; bool hasSpawnerNodeID; uint32_t spawnerNodeID; LWOOBJID id; LOT lot; NiPoint3 pos; NiQuaternion rot; std::vector settings; std::vector networkSettings; float scale; };