#include "RemoveStripMessage.h" RemoveStripMessage::RemoveStripMessage(AMFArrayValue* arguments) { stripId = GetStripIDFromArgument(arguments); behaviorState = GetBehaviorStateFromArgument(arguments); behaviorId = GetBehaviorIDFromArgument(arguments); Game::logger->LogDebug("RemoveStripMessage", "stpId %i bhStt %i bhId %i", stripId, behaviorState, behaviorId); }