#include "MergeStripsMessage.h" MergeStripsMessage::MergeStripsMessage(AMFArrayValue* arguments) { srcStripID = GetStripIDFromArgument(arguments, "srcStripID"); dstStateID = GetBehaviorStateFromArgument(arguments, "dstStateID"); srcStateID = GetBehaviorStateFromArgument(arguments, "srcStateID"); auto* dstActionIndexValue = arguments->FindValue("dstActionIndex"); if (!dstActionIndexValue) return; dstActionIndex = static_cast(dstActionIndexValue->GetDoubleValue()); dstStripID = GetStripIDFromArgument(arguments, "dstStripID"); behaviorID = GetBehaviorIDFromArgument(arguments); Game::logger->LogDebug("MergeStripsMessage", "srcStpId %i dstStpId %i srcSttId %i dstSttId %i dstAcnNdx %i bhId %i", srcStripID, dstStripID, srcStateID, dstStateID, dstActionIndex, behaviorID); }