#ifndef __BEHAVIORMESSAGEBASE__H__ #define __BEHAVIORMESSAGEBASE__H__ #include #include #include "Amf3.h" #include "dCommonVars.h" enum class BehaviorState : uint32_t; /** * @brief The behaviorID target of this ControlBehaviors message * */ class BehaviorMessageBase { public: static constexpr int32_t DefaultBehaviorId{ -1 }; BehaviorMessageBase(const AMFArrayValue& arguments) : m_BehaviorId{ GetBehaviorIdFromArgument(arguments) } {} [[nodiscard]] int32_t GetBehaviorId() const noexcept { return m_BehaviorId; } [[nodiscard]] bool IsDefaultBehaviorId() const noexcept { return m_BehaviorId == DefaultBehaviorId; } protected: [[nodiscard]] int32_t GetBehaviorIdFromArgument(const AMFArrayValue& arguments); [[nodiscard]] int32_t GetActionIndexFromArgument(const AMFArrayValue& arguments, const std::string_view keyName = "actionIndex") const; int32_t m_BehaviorId{ DefaultBehaviorId }; }; #endif //!__BEHAVIORMESSAGEBASE__H__