#include "CDRewardsTable.h" void CDRewardsTable::LoadValuesFromDatabase() { auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM Rewards"); while (!tableData.eof()) { CDRewards entry; uint32_t id = tableData.getIntField("id", -1); entry.levelID = tableData.getIntField("LevelID", -1); entry.missionID = tableData.getIntField("MissionID", -1); entry.rewardType = tableData.getIntField("RewardType", -1); entry.value = tableData.getIntField("value", -1); entry.count = tableData.getIntField("count", -1); m_entries.push_back(entry); tableData.nextRow(); } tableData.finalize(); } std::vector CDRewardsTable::GetByLevelID(uint32_t levelID) { std::vector result; for (const auto& levelData : m_entries) { if (levelData.levelID == levelID) result.push_back(levelData); } return result; }