#include "FountainOfImagination.h"

void FountainOfImagination::OnStartup(Entity *self) {
    self->SetVar<uint32_t>(u"numCycles", 6);
    self->SetVar<float_t>(u"secPerCycle", 30.0f);
    self->SetVar<float_t>(u"delayToFirstCycle", 1.5f);
    self->SetVar<float_t>(u"deathDelay", 30.0f);
    self->SetVar<uint32_t>(u"numberOfPowerups", 5);
    self->SetVar<LOT>(u"lootLOT", 935);

    // Initiate the actual script
    OnTemplateStartup(self);
}