#include "Logger.h" #include #include #include #include Writer::~Writer() { // Flush before we close Flush(); // Dont try to close stdcout... if (!m_Outfile || m_IsConsoleWriter) return; fclose(m_Outfile); m_Outfile = NULL; } void Writer::Log(const char* time, const char* message) { if (!m_Outfile || !m_Enabled) return; fputs(time, m_Outfile); fputs(message, m_Outfile); } void Writer::Flush() { if (!m_Outfile) return; fflush(m_Outfile); } FileWriter::FileWriter(const char* outpath) { m_Outfile = fopen(outpath, "wt"); if (!m_Outfile) printf("Couldn't open %s for writing!\n", outpath); m_Outpath = outpath; m_IsConsoleWriter = false; } ConsoleWriter::ConsoleWriter(bool enabled) { m_Enabled = enabled; m_Outfile = stdout; m_IsConsoleWriter = true; } Logger::Logger(const std::string& outpath, bool logToConsole, bool logDebugStatements) { m_logDebugStatements = logDebugStatements; std::filesystem::path outpathPath(outpath); if (!std::filesystem::exists(outpathPath.parent_path())) std::filesystem::create_directories(outpathPath.parent_path()); m_Writers.push_back(std::make_unique(outpath)); m_Writers.push_back(std::make_unique(logToConsole)); } void Logger::vLog(const char* format, va_list args) { time_t t = time(NULL); struct tm* time = localtime(&t); char timeStr[70]; strftime(timeStr, sizeof(timeStr), "[%d-%m-%y %H:%M:%S ", time); char message[2048]; vsnprintf(message, 2048, format, args); for (const auto& writer : m_Writers) { writer->Log(timeStr, message); } } void Logger::Log(const char* className, const char* format, ...) { va_list args; std::string log = std::string(className) + "] " + std::string(format) + "\n"; va_start(args, format); vLog(log.c_str(), args); va_end(args); } void Logger::LogDebug(const char* className, const char* format, ...) { if (!m_logDebugStatements) return; va_list args; std::string log = std::string(className) + "] " + std::string(format) + "\n"; va_start(args, format); vLog(log.c_str(), args); va_end(args); } void Logger::Flush() { for (const auto& writer : m_Writers) { writer->Flush(); } } void Logger::SetLogToConsole(bool logToConsole) { for (const auto& writer : m_Writers) { if (writer->IsConsoleWriter()) writer->SetEnabled(logToConsole); } } bool Logger::GetLogToConsole() const { bool toReturn = false; for (const auto& writer : m_Writers) { if (writer->IsConsoleWriter()) toReturn |= writer->GetEnabled(); } return toReturn; }