set(DSCRIPTS_SOURCES_EQUIPMENTSCRIPTS "Sunflower.cpp" "AnvilOfArmor.cpp" "FountainOfImagination.cpp" "CauldronOfLife.cpp" "PersonalFortress.cpp" "BuccaneerValiantShip.cpp" "FireFirstSkillonStartup.cpp" "StunImmunity.cpp") add_library(dScriptsEquipmentScripts STATIC ${DSCRIPTS_SOURCES_EQUIPMENTSCRIPTS}) target_include_directories(dScriptsEquipmentScripts PUBLIC ".") target_precompile_headers(dScriptsEquipmentScripts REUSE_FROM dScriptsBase)