#include "MasterPackets.h" #include "BitStream.h" #include "dCommonVars.h" #include "dServer.h" #include "eConnectionType.h" #include "MessageType/Master.h" #include "BitStreamUtils.h" #include void MasterPackets::SendPersistentIDRequest(dServer* server, uint64_t requestID) { CBITSTREAM; BitStreamUtils::WriteHeader(bitStream, eConnectionType::MASTER, MessageType::Master::REQUEST_PERSISTENT_ID); bitStream.Write(requestID); server->SendToMaster(bitStream); } void MasterPackets::SendPersistentIDResponse(dServer* server, const SystemAddress& sysAddr, uint64_t requestID, uint32_t objID) { RakNet::BitStream bitStream; BitStreamUtils::WriteHeader(bitStream, eConnectionType::MASTER, MessageType::Master::REQUEST_PERSISTENT_ID_RESPONSE); bitStream.Write(requestID); bitStream.Write(objID); server->Send(bitStream, sysAddr, false); } void MasterPackets::SendZoneTransferRequest(dServer* server, uint64_t requestID, bool mythranShift, uint32_t zoneID, uint32_t cloneID) { RakNet::BitStream bitStream; BitStreamUtils::WriteHeader(bitStream, eConnectionType::MASTER, MessageType::Master::REQUEST_ZONE_TRANSFER); bitStream.Write(requestID); bitStream.Write(mythranShift); bitStream.Write(zoneID); bitStream.Write(cloneID); server->SendToMaster(bitStream); } void MasterPackets::SendZoneCreatePrivate(dServer* server, uint32_t zoneID, uint32_t cloneID, const std::string& password) { RakNet::BitStream bitStream; BitStreamUtils::WriteHeader(bitStream, eConnectionType::MASTER, MessageType::Master::CREATE_PRIVATE_ZONE); bitStream.Write(zoneID); bitStream.Write(cloneID); bitStream.Write(password.size()); for (auto character : password) { bitStream.Write(character); } server->SendToMaster(bitStream); } void MasterPackets::SendZoneRequestPrivate(dServer* server, uint64_t requestID, bool mythranShift, const std::string& password) { RakNet::BitStream bitStream; BitStreamUtils::WriteHeader(bitStream, eConnectionType::MASTER, MessageType::Master::REQUEST_PRIVATE_ZONE); bitStream.Write(requestID); bitStream.Write(mythranShift); bitStream.Write(password.size()); for (auto character : password) { bitStream.Write(character); } server->SendToMaster(bitStream); } void MasterPackets::SendWorldReady(dServer* server, LWOMAPID zoneId, LWOINSTANCEID instanceId) { RakNet::BitStream bitStream; BitStreamUtils::WriteHeader(bitStream, eConnectionType::MASTER, MessageType::Master::WORLD_READY); bitStream.Write(zoneId); bitStream.Write(instanceId); server->SendToMaster(bitStream); } void MasterPackets::SendZoneTransferResponse(dServer* server, const SystemAddress& sysAddr, uint64_t requestID, bool mythranShift, uint32_t zoneID, uint32_t zoneInstance, uint32_t zoneClone, const std::string& serverIP, uint32_t serverPort) { RakNet::BitStream bitStream; BitStreamUtils::WriteHeader(bitStream, eConnectionType::MASTER, MessageType::Master::REQUEST_ZONE_TRANSFER_RESPONSE); bitStream.Write(requestID); bitStream.Write(mythranShift); bitStream.Write(zoneID); bitStream.Write(zoneInstance); bitStream.Write(zoneClone); bitStream.Write(serverPort); bitStream.Write(LUString(serverIP, 255)); server->Send(bitStream, sysAddr, false); } void MasterPackets::HandleServerInfo(Packet* packet) { RakNet::BitStream inStream(packet->data, packet->length, false); uint64_t header = inStream.Read(header); uint32_t theirPort = 0; uint32_t theirZoneID = 0; uint32_t theirInstanceID = 0; LUString theirIP; inStream.Read(theirPort); inStream.Read(theirZoneID); inStream.Read(theirInstanceID); inStream.Read(theirIP); //TODO: Actually mark this server as an available server in the manager } void MasterPackets::SendServerInfo(dServer* server, Packet* packet) { RakNet::BitStream bitStream; BitStreamUtils::WriteHeader(bitStream, eConnectionType::MASTER, MessageType::Master::SERVER_INFO); bitStream.Write(server->GetPort()); bitStream.Write(server->GetZoneID()); bitStream.Write(server->GetInstanceID()); bitStream.Write(server->GetServerType()); bitStream.Write(LUString(server->GetIP())); server->SendToMaster(bitStream); }