#include "Sunflower.h" void Sunflower::OnStartup(Entity *self) { self->SetVar<uint32_t>(u"numCycles", 6); self->SetVar<float_t>(u"secPerCycle", 5.0f); self->SetVar<float_t>(u"delayToFirstCycle", 1.5f); self->SetVar<float_t>(u"deathDelay", 30.0f); self->SetVar<uint32_t>(u"numberOfPowerups", 4); self->SetVar<LOT>(u"lootLOT", 11910); // Initiate the actual script OnTemplateStartup(self); }