#pragma once
#include "CppScripts.h"

class VeEpsilonServer : public CppScripts::Script {
    void OnMissionDialogueOK(Entity *self, Entity *target, int missionID, MissionState missionState) override;
    const uint32_t m_ConsoleMissionID = 1220;
    const uint32_t m_ConsoleRepeatMissionID = 1225;
    const uint32_t m_ConsoleBaseFlag = 1010;
    const std::string m_ConsoleGroup = "Consoles";
};