#pragma once #include "MessageIdentifiers.h" enum CONNECTION_TYPE { SERVER = 0, //!< Means it is used throughout all servers AUTH, //!< Means it is sent from the client authentication CHAT, //!< Means it is sent from and to the chat server CHAT_INTERNAL, //!< Unused - We can potentially use this in the future for various things WORLD, //!< Means it is sent from the client world CLIENT, //!< Means it is sent to the client from the world server MASTER //!< Means it is sent to and from the master server }; //! The Internal Server Packet Identifiers enum SERVER { MSG_SERVER_VERSION_CONFIRM = 0, /*!< Sent during a handshake to confirm the server/client version */ MSG_SERVER_DISCONNECT_NOTIFY, /*!< Sent when a user disconnected */ MSG_SERVER_GENERAL_NOTIFY /*!< A general notification */ }; //! The Internal Authentication Packet Identifiers enum AUTH { MSG_AUTH_LOGIN_REQUEST = 0, /*!< Sent from the client when a user logs in */ MSG_AUTH_LOGOUT_REQUEST, /*!< Sent from the client when a user logs out */ MSG_AUTH_CREATE_NEW_ACCOUNT_REQUEST, /*!< Sent from the client when a user creates a new account */ MSG_AUTH_LEGOINTERFACE_AUTH_RESPONSE, /*!< Unknown */ MSG_AUTH_SESSIONKEY_RECEIVED_CONFIRM, /*!< Sent when the server recieved the session key (?) */ MSG_AUTH_RUNTIME_CONFIG /*!< Unknown */ }; //! The Internal Chat Packet Identifiers enum CHAT { MSG_CHAT_LOGIN_SESSION_NOTIFY = 0, /*!< When a user logs in */ MSG_CHAT_GENERAL_CHAT_MESSAGE, /*!< Used for global chat messages */ MSG_CHAT_PRIVATE_CHAT_MESSAGE, /*!< Used for private chat messages */ MSG_CHAT_USER_CHANNEL_CHAT_MESSAGE, /*!< Unknown */ MSG_CHAT_WORLD_DISCONNECT_REQUEST, /*!< Unknown */ MSG_CHAT_WORLD_PROXIMITY_RESPONSE, /*!< Unknown */ MSG_CHAT_WORLD_PARCEL_RESPONSE, /*!< Unknown */ MSG_CHAT_ADD_FRIEND_REQUEST, /*!< When the client requests to add a friend */ MSG_CHAT_ADD_FRIEND_RESPONSE, /*!< Sent from the server when the client adds a friend */ MSG_CHAT_REMOVE_FRIEND, /*!< When the client removes a friend */ MSG_CHAT_GET_FRIENDS_LIST, /*!< Sent when the client requests a user's friends list */ MSG_CHAT_ADD_IGNORE, /*!< Sent when the client adds a friend to the "ignore" list */ MSG_CHAT_REMOVE_IGNORE, /*!< Sent when the client removes a friend from the "ignore" list */ MSG_CHAT_GET_IGNORE_LIST, /*!< Sent when the client requests a user's ignored list */ MSG_CHAT_TEAM_MISSED_INVITE_CHECK, /*!< Unknown (Something with an unresponded-to friend request probably) */ MSG_CHAT_TEAM_INVITE, /*!< When the client invites a user to a team */ MSG_CHAT_TEAM_INVITE_RESPONSE, /*!< Sent from the server when the client invites someone to the team */ MSG_CHAT_TEAM_KICK, /*!< Sent when the client kicks a member from a team */ MSG_CHAT_TEAM_LEAVE, /*!< Sent when the client leaves a team */ MSG_CHAT_TEAM_SET_LOOT, /*!< Unknown (Something to do with team loot) */ MSG_CHAT_TEAM_SET_LEADER, /*!< Unknown (Probably sets the team leader or something) */ MSG_CHAT_TEAM_GET_STATUS, /*!< Check to see if we are in a team or not, sent on world join */ MSG_CHAT_GUILD_CREATE, /*!< Guild Creation */ MSG_CHAT_GUILD_INVITE, /*!< Guild Invitation */ MSG_CHAT_GUILD_INVITE_RESPONSE, /*!< Guild Invite Response */ MSG_CHAT_GUILD_LEAVE, /*!< Guild Leave */ MSG_CHAT_GUILD_KICK, /*!< Guild Kick */ MSG_CHAT_GUILD_GET_STATUS, /*!< Guild Get Status */ MSG_CHAT_GUILD_GET_ALL, /*!< Guild Get All */ MSG_CHAT_SHOW_ALL, MSG_CHAT_BLUEPRINT_MODERATED, MSG_CHAT_BLUEPRINT_MODEL_READY, MSG_CHAT_PROPERTY_READY_FOR_APPROVAL, MSG_CHAT_PROPERTY_MODERATION_CHANGED, MSG_CHAT_PROPERTY_BUILDMODE_CHANGED, MSG_CHAT_PROPERTY_BUILDMODE_CHANGED_REPORT, MSG_CHAT_MAIL, MSG_CHAT_WORLD_INSTANCE_LOCATION_REQUEST, MSG_CHAT_REPUTATION_UPDATE, MSG_CHAT_SEND_CANNED_TEXT, MSG_CHAT_GMLEVEL_UPDATE, MSG_CHAT_CHARACTER_NAME_CHANGE_REQUEST, MSG_CHAT_CSR_REQUEST, MSG_CHAT_CSR_REPLY, MSG_CHAT_GM_KICK, MSG_CHAT_GM_ANNOUNCE, MSG_CHAT_GM_MUTE, MSG_CHAT_ACTIVITY_UPDATE, MSG_CHAT_WORLD_ROUTE_PACKET, MSG_CHAT_GET_ZONE_POPULATIONS, MSG_CHAT_REQUEST_MINIMUM_CHAT_MODE, MSG_CHAT_REQUEST_MINIMUM_CHAT_MODE_PRIVATE, MSG_CHAT_MATCH_REQUEST, MSG_CHAT_UGCMANIFEST_REPORT_MISSING_FILE, MSG_CHAT_UGCMANIFEST_REPORT_DONE_FILE, MSG_CHAT_UGCMANIFEST_REPORT_DONE_BLUEPRINT, MSG_CHAT_UGCC_REQUEST, MSG_CHAT_WHO, MSG_CHAT_WORLD_PLAYERS_PET_MODERATED_ACKNOWLEDGE, MSG_CHAT_ACHIEVEMENT_NOTIFY, MSG_CHAT_GM_CLOSE_PRIVATE_CHAT_WINDOW, MSG_CHAT_UNEXPECTED_DISCONNECT, MSG_CHAT_PLAYER_READY, MSG_CHAT_GET_DONATION_TOTAL, MSG_CHAT_UPDATE_DONATION, MSG_CHAT_PRG_CSR_COMMAND, MSG_CHAT_HEARTBEAT_REQUEST_FROM_WORLD, MSG_CHAT_UPDATE_FREE_TRIAL_STATUS }; //! Used for packets related to chatting enum CHAT_INTERNAL { MSG_CHAT_INTERNAL_PLAYER_ADDED_NOTIFICATION = 0, MSG_CHAT_INTERNAL_PLAYER_REMOVED_NOTIFICATION, MSG_CHAT_INTERNAL_ADD_FRIEND, MSG_CHAT_INTERNAL_ADD_BEST_FRIEND, MSG_CHAT_INTERNAL_ADD_TO_TEAM, MSG_CHAT_INTERNAL_ADD_BLOCK, MSG_CHAT_INTERNAL_REMOVE_FRIEND, MSG_CHAT_INTERNAL_REMOVE_BLOCK, MSG_CHAT_INTERNAL_REMOVE_FROM_TEAM, MSG_CHAT_INTERNAL_DELETE_TEAM, MSG_CHAT_INTERNAL_REPORT, MSG_CHAT_INTERNAL_PRIVATE_CHAT, MSG_CHAT_INTERNAL_PRIVATE_CHAT_RESPONSE, MSG_CHAT_INTERNAL_ANNOUNCEMENT, MSG_CHAT_INTERNAL_MAIL_COUNT_UPDATE, MSG_CHAT_INTERNAL_MAIL_SEND_NOTIFY, MSG_CHAT_INTERNAL_REQUEST_USER_LIST, MSG_CHAT_INTERNAL_FRIEND_LIST, MSG_CHAT_INTERNAL_ROUTE_TO_PLAYER, MSG_CHAT_INTERNAL_TEAM_UPDATE, MSG_CHAT_INTERNAL_MUTE_UPDATE, MSG_CHAT_INTERNAL_CREATE_TEAM, }; //! Used for packets send to the world enum WORLD { MSG_WORLD_CLIENT_VALIDATION = 1, // Session info MSG_WORLD_CLIENT_CHARACTER_LIST_REQUEST, MSG_WORLD_CLIENT_CHARACTER_CREATE_REQUEST, MSG_WORLD_CLIENT_LOGIN_REQUEST, // Character selected MSG_WORLD_CLIENT_GAME_MSG, MSG_WORLD_CLIENT_CHARACTER_DELETE_REQUEST, MSG_WORLD_CLIENT_CHARACTER_RENAME_REQUEST, MSG_WORLD_CLIENT_HAPPY_FLOWER_MODE_NOTIFY, MSG_WORLD_CLIENT_SLASH_RELOAD_MAP, // Reload map cmp MSG_WORLD_CLIENT_SLASH_PUSH_MAP_REQUEST, // Push map req cmd MSG_WORLD_CLIENT_SLASH_PUSH_MAP, // Push map cmd MSG_WORLD_CLIENT_SLASH_PULL_MAP, // Pull map cmd MSG_WORLD_CLIENT_LOCK_MAP_REQUEST, MSG_WORLD_CLIENT_GENERAL_CHAT_MESSAGE, // General chat message MSG_WORLD_CLIENT_HTTP_MONITOR_INFO_REQUEST, MSG_WORLD_CLIENT_SLASH_DEBUG_SCRIPTS, // Debug scripts cmd MSG_WORLD_CLIENT_MODELS_CLEAR, MSG_WORLD_CLIENT_EXHIBIT_INSERT_MODEL, MSG_WORLD_CLIENT_LEVEL_LOAD_COMPLETE, // Character data request MSG_WORLD_CLIENT_TMP_GUILD_CREATE, MSG_WORLD_CLIENT_ROUTE_PACKET, // Social? MSG_WORLD_CLIENT_POSITION_UPDATE, MSG_WORLD_CLIENT_MAIL, MSG_WORLD_CLIENT_WORD_CHECK, // Whitelist word check MSG_WORLD_CLIENT_STRING_CHECK, // Whitelist string check MSG_WORLD_CLIENT_GET_PLAYERS_IN_ZONE, MSG_WORLD_CLIENT_REQUEST_UGC_MANIFEST_INFO, MSG_WORLD_CLIENT_BLUEPRINT_GET_ALL_DATA_REQUEST, MSG_WORLD_CLIENT_CANCEL_MAP_QUEUE, MSG_WORLD_CLIENT_HANDLE_FUNNESS, MSG_WORLD_CLIENT_FAKE_PRG_CSR_MESSAGE, MSG_WORLD_CLIENT_REQUEST_FREE_TRIAL_REFRESH, MSG_WORLD_CLIENT_GM_SET_FREE_TRIAL_STATUS }; //! An enum for packets sent to the client enum CLIENT { MSG_CLIENT_LOGIN_RESPONSE = 0, MSG_CLIENT_LOGOUT_RESPONSE, MSG_CLIENT_LOAD_STATIC_ZONE, MSG_CLIENT_CREATE_OBJECT, MSG_CLIENT_CREATE_CHARACTER, MSG_CLIENT_CREATE_CHARACTER_EXTENDED, MSG_CLIENT_CHARACTER_LIST_RESPONSE, MSG_CLIENT_CHARACTER_CREATE_RESPONSE, MSG_CLIENT_CHARACTER_RENAME_RESPONSE, MSG_CLIENT_CHAT_CONNECT_RESPONSE, MSG_CLIENT_AUTH_ACCOUNT_CREATE_RESPONSE, MSG_CLIENT_DELETE_CHARACTER_RESPONSE, MSG_CLIENT_GAME_MSG, MSG_CLIENT_CONNECT_CHAT, MSG_CLIENT_TRANSFER_TO_WORLD, MSG_CLIENT_IMPENDING_RELOAD_NOTIFY, MSG_CLIENT_MAKE_GM_RESPONSE, MSG_CLIENT_HTTP_MONITOR_INFO_RESPONSE, MSG_CLIENT_SLASH_PUSH_MAP_RESPONSE, MSG_CLIENT_SLASH_PULL_MAP_RESPONSE, MSG_CLIENT_SLASH_LOCK_MAP_RESPONSE, MSG_CLIENT_BLUEPRINT_SAVE_RESPONSE, MSG_CLIENT_BLUEPRINT_LUP_SAVE_RESPONSE, MSG_CLIENT_BLUEPRINT_LOAD_RESPONSE_ITEMID, MSG_CLIENT_BLUEPRINT_GET_ALL_DATA_RESPONSE, MSG_CLIENT_MODEL_INSTANTIATE_RESPONSE, MSG_CLIENT_DEBUG_OUTPUT, MSG_CLIENT_ADD_FRIEND_REQUEST, MSG_CLIENT_ADD_FRIEND_RESPONSE, MSG_CLIENT_REMOVE_FRIEND_RESPONSE, MSG_CLIENT_GET_FRIENDS_LIST_RESPONSE, MSG_CLIENT_UPDATE_FRIEND_NOTIFY, MSG_CLIENT_ADD_IGNORE_RESPONSE, MSG_CLIENT_REMOVE_IGNORE_RESPONSE, MSG_CLIENT_GET_IGNORE_LIST_RESPONSE, MSG_CLIENT_TEAM_INVITE, MSG_CLIENT_TEAM_INVITE_INITIAL_RESPONSE, MSG_CLIENT_GUILD_CREATE_RESPONSE, MSG_CLIENT_GUILD_GET_STATUS_RESPONSE, MSG_CLIENT_GUILD_INVITE, MSG_CLIENT_GUILD_INVITE_INITIAL_RESPONSE, MSG_CLIENT_GUILD_INVITE_FINAL_RESPONSE, MSG_CLIENT_GUILD_INVITE_CONFIRM, MSG_CLIENT_GUILD_ADD_PLAYER, MSG_CLIENT_GUILD_REMOVE_PLAYER, MSG_CLIENT_GUILD_LOGIN_LOGOUT, MSG_CLIENT_GUILD_RANK_CHANGE, MSG_CLIENT_GUILD_DATA, MSG_CLIENT_GUILD_STATUS, MSG_CLIENT_MAIL, MSG_CLIENT_DB_PROXY_RESULT, MSG_CLIENT_SHOW_ALL_RESPONSE, MSG_CLIENT_WHO_RESPONSE, MSG_CLIENT_SEND_CANNED_TEXT, MSG_CLIENT_UPDATE_CHARACTER_NAME, MSG_CLIENT_SET_NETWORK_SIMULATOR, MSG_CLIENT_INVALID_CHAT_MESSAGE, MSG_CLIENT_MINIMUM_CHAT_MODE_RESPONSE, MSG_CLIENT_MINIMUM_CHAT_MODE_RESPONSE_PRIVATE, MSG_CLIENT_CHAT_MODERATION_STRING, MSG_CLIENT_UGC_MANIFEST_RESPONSE, MSG_CLIENT_IN_LOGIN_QUEUE, MSG_CLIENT_SERVER_STATES, MSG_CLIENT_GM_CLOSE_TARGET_CHAT_WINDOW, MSG_CLIENT_GENERAL_TEXT_FOR_LOCALIZATION, MSG_CLIENT_UPDATE_FREE_TRIAL_STATUS, MSG_CLIENT_UGC_DOWNLOAD_FAILED = 120 }; //! Used for packets sent to the master server enum MASTER { MSG_MASTER_REQUEST_PERSISTENT_ID = 1, MSG_MASTER_REQUEST_PERSISTENT_ID_RESPONSE, MSG_MASTER_REQUEST_ZONE_TRANSFER, MSG_MASTER_REQUEST_ZONE_TRANSFER_RESPONSE, MSG_MASTER_SERVER_INFO, MSG_MASTER_REQUEST_SESSION_KEY, MSG_MASTER_SET_SESSION_KEY, MSG_MASTER_SESSION_KEY_RESPONSE, MSG_MASTER_PLAYER_ADDED, MSG_MASTER_PLAYER_REMOVED, MSG_MASTER_CREATE_PRIVATE_ZONE, MSG_MASTER_REQUEST_PRIVATE_ZONE, MSG_MASTER_WORLD_READY, MSG_MASTER_PREP_ZONE, MSG_MASTER_SHUTDOWN, MSG_MASTER_SHUTDOWN_RESPONSE, MSG_MASTER_SHUTDOWN_IMMEDIATE, MSG_MASTER_SHUTDOWN_UNIVERSE, MSG_MASTER_AFFIRM_TRANSFER_REQUEST, MSG_MASTER_AFFIRM_TRANSFER_RESPONSE, MSG_MASTER_NEW_SESSION_ALERT }; //! The Game messages enum GAME_MSG : unsigned short { GAME_MSG_TELEPORT = 19, GAME_MSG_SET_PLAYER_CONTROL_SCHEME = 26, GAME_MSG_DROP_CLIENT_LOOT = 30, GAME_MSG_DIE = 37, GAME_MSG_REQUEST_DIE = 38, GAME_MSG_PLAY_EMOTE = 41, GAME_MSG_PLAY_ANIMATION = 43, GAME_MSG_SET_NAME = 72, GAME_MSG_ECHO_START_SKILL = 118, GAME_MSG_START_SKILL = 119, GAME_MSG_VERIFY_ACK = 121, GAME_MSG_ADD_SKILL = 127, GAME_MSG_REMOVE_SKILL = 128, GAME_MSG_SET_CURRENCY = 133, GAME_MSG_PICKUP_CURRENCY = 137, GAME_MSG_PICKUP_ITEM = 139, GAME_MSG_TEAM_PICKUP_ITEM = 140, GAME_MSG_PLAY_FX_EFFECT = 154, GAME_MSG_STOP_FX_EFFECT = 155, GAME_MSG_REQUEST_RESURRECT = 159, GAME_MSG_RESURRECT = 160, GAME_MSG_PUSH_EQUIPPED_ITEMS_STATE = 191, GAME_MSG_POP_EQUIPPED_ITEMS_STATE = 192, GAME_MSG_SET_GM_LEVEL = 193, GAME_MSG_SET_STUNNED = 198, GAME_MSG_KNOCKBACK = 202, GAME_MSG_REBUILD_CANCEL = 209, GAME_MSG_ENABLE_REBUILD = 213, GAME_MSG_MOVE_ITEM_IN_INVENTORY = 224, GAME_MSG_ADD_ITEM_TO_INVENTORY_CLIENT_SYNC = 227, GAME_MSG_REMOVE_ITEM_FROM_INVENTORY = 230, GAME_MSG_EQUIP_ITEM = 231, GAME_MSG_UN_EQUIP_ITEM = 233, GAME_MSG_OFFER_MISSION = 248, GAME_MSG_RESPOND_TO_MISSION = 249, GAME_MSG_NOTIFY_MISSION = 254, GAME_MSG_NOTIFY_MISSION_TASK = 255, GAME_MSG_REBUILD_NOTIFY_STATE = 336, GAME_MSG_TERMINATE_INTERACTION = 357, GAME_MSG_SERVER_TERMINATE_INTERACTION = 358, GAME_MSG_REQUEST_USE = 364, GAME_MSG_VENDOR_OPEN_WINDOW = 369, GAME_MSG_BUY_FROM_VENDOR = 373, GAME_MSG_SELL_TO_VENDOR = 374, GAME_MSG_TEAM_SET_OFF_WORLD_FLAG = 383, GAME_MSG_SET_INVENTORY_SIZE = 389, GAME_MSG_ACKNOWLEDGE_POSSESSION = 391, GAME_MSG_SET_SHOOTING_GALLERY_PARAMS = 400, GAME_MSG_REQUEST_ACTIVITY_START_STOP = 402, GAME_MSG_REQUEST_ACTIVITY_ENTER = 403, GAME_MSG_REQUEST_ACTIVITY_EXIT = 404, GAME_MSG_ACTIVITY_ENTER = 405, GAME_MSG_ACTIVITY_EXIT = 406, GAME_MSG_ACTIVITY_START = 407, GAME_MSG_ACTIVITY_STOP = 408, GAME_MSG_SHOOTING_GALLERY_CLIENT_AIM_UPDATE = 409, GAME_MSG_SHOOTING_GALLERY_FIRE = 411, GAME_MSG_REQUEST_VENDOR_STATUS_UPDATE = 416, GAME_MSG_VENDOR_STATUS_UPDATE = 417, GAME_MSG_NOTIFY_CLIENT_SHOOTING_GALLERY_SCORE = 425, GAME_MSG_CONSUME_CLIENT_ITEM = 427, GAME_MSG_CLIENT_ITEM_CONSUMED = 428, GAME_MSG_UPDATE_SHOOTING_GALLERY_ROTATION = 448, GAME_MSG_SET_FLAG = 471, GAME_MSG_NOTIFY_CLIENT_FLAG_CHANGE = 472, GAME_MSG_VENDOR_TRANSACTION_RESULT = 476, GAME_MSG_HAS_BEEN_COLLECTED = 486, GAME_MSG_DISPLAY_CHAT_BUBBLE = 495, GAME_MSG_SPAWN_PET = 498, GAME_MSG_DESPAWN_PET = 499, GAME_MSG_PLAYER_LOADED = 505, GAME_MSG_PLAYER_READY = 509, GAME_MSG_REQUEST_LINKED_MISSION = 515, GAME_MSG_INVALID_ZONE_TRANSFER_LIST = 519, GAME_MSG_MISSION_DIALOGUE_OK = 520, GAME_MSG_DISPLAY_MESSAGE_BOX = 529, GAME_MSG_MESSAGE_BOX_RESPOND = 530, GAME_MSG_CHOICE_BOX_RESPOND = 531, GAME_MSG_SET_SHOOTING_GALLERY_RETICULE_EFFECT = 548, GAME_MSG_PLACE_MODEL_RESPONSE = 0x223, GAME_MSG_SET_JET_PACK_MODE = 561, GAME_MSG_REGISTER_PET_ID = 565, GAME_MSG_REGISTER_PET_DBID = 566, GAME_MSG_SHOW_ACTIVITY_COUNTDOWN = 568, GAME_MSG_START_ACTIVITY_TIME = 576, GAME_MSG_ACTIVITY_PAUSE = 602, GAME_MSG_USE_NON_EQUIPMENT_ITEM = 603, GAME_MSG_USE_ITEM_RESULT = 607, GAME_MSG_COMMAND_PET = 640, GAME_MSG_PET_RESPONSE = 641, GAME_MSG_REQUEST_ACTIVITY_SUMMARY_LEADERBOARD_DATA = 648, GAME_MSG_SEND_ACTIVITY_SUMMARY_LEADERBOARD_DATA = 649, GAME_MSG_NOTIFY_OBJECT = 656, GAME_MSG_CLIENT_NOTIFY_PET = 659, GAME_MSG_NOTIFY_PET = 660, GAME_MSG_NOTIFY_PET_TAMING_MINIGAME = 661, GAME_MSG_START_SERVER_PET_MINIGAME_TIMER = 662, GAME_MSG_CLIENT_EXIT_TAMING_MINIGAME = 663, GAME_MSG_PET_NAME_CHANGED = 686, GAME_MSG_PET_TAMING_MINIGAME_RESULT = 667, GAME_MSG_PET_TAMING_TRY_BUILD_RESULT = 668, GAME_MSG_NOTIFY_TAMING_BUILD_SUCCESS = 673, GAME_MSG_NOTIFY_TAMING_MODEL_LOADED_ON_SERVER = 674, GAME_MSG_ADD_PET_TO_PLAYER = 681, GAME_MSG_REQUEST_SET_PET_NAME = 683, GAME_MSG_SET_PET_NAME = 684, GAME_MSG_NOTIFY_PET_TAMING_PUZZLE_SELECTED = 675, GAME_MSG_SHOW_PET_ACTION_BUTTON = 692, GAME_MSG_SET_EMOTE_LOCK_STATE = 693, GAME_MSG_PLAY_EMBEDDED_EFFECT_ON_ALL_CLIENTS_NEAR_OBJECT = 713, GAME_MSG_DOWNLOAD_PROPERTY_DATA = 716, GAME_MSG_QUERY_PROPERTY_DATA = 717, GAME_MSG_PROPERTY_EDITOR_BEGIN = 724, GAME_MSG_PROPERTY_EDITOR_END = 725, GAME_MSG_START_PATHING = 735, GAME_MSG_NOTIFY_CLIENT_ZONE_OBJECT = 737, GAME_MSG_UPDATE_REPUTATION = 746, GAME_MSG_PROPERTY_RENTAL_RESPONSE = 750, GAME_MSG_REQUEST_PLATFORM_RESYNC = 760, GAME_MSG_PLATFORM_RESYNC = 761, GAME_MSG_PLAY_CINEMATIC = 762, GAME_MSG_END_CINEMATIC = 763, GAME_MSG_CINEMATIC_UPDATE = 764, GAME_MSG_TOGGLE_GHOST_REFERENCE_OVERRIDE = 767, GAME_MSG_SET_GHOST_REFERENCE_POSITION = 768, GAME_MSG_FIRE_EVENT_SERVER_SIDE = 770, GAME_MSG_SET_NETWORK_SCRIPT_VAR = 781, GAME_MSG_UPDATE_MODEL_FROM_CLIENT = 793, GAME_MSG_DELETE_MODEL_FROM_CLIENT = 794, GAME_MSG_PLAY_ND_AUDIO_EMITTER = 821, GAME_MSG_PLAY2_DAMBIENT_SOUND = 831, GAME_MSG_ENTER_PROPERTY1 = 840, GAME_MSG_ENTER_PROPERTY2 = 841, GAME_MSG_PROPERTY_ENTRANCE_SYNC = 842, GAME_MSG_PROPERTY_SELECT_QUERY = 845, GAME_MSG_PARSE_CHAT_MESSAGE = 850, GAME_MSG_BROADCAST_TEXT_TO_CHATBOX = 858, GAME_MSG_OPEN_PROPERTY_MANAGEMENT = 860, GAME_MSG_OPEN_PROPERTY_VENDOR = 861, GAME_MSG_UPDATE_PROPERTY_OR_MODEL_FOR_FILTER_CHECK = 863, GAME_MSG_CLIENT_TRADE_REQUEST = 868, GAME_MSG_SERVER_TRADE_REQUEST = 869, GAME_MSG_SERVER_TRADE_INVITE = 870, GAME_MSG_CLIENT_TRADE_REPLY = 871, GAME_MSG_SERVER_TRADE_REPLY = 872, GAME_MSG_SERVER_TRADE_INITIAL_REPLY = 873, GAME_MSG_SERVER_TRADE_FINAL_REPLY = 874, GAME_MSG_CLIENT_TRADE_UPDATE = 875, GAME_MSG_SERVER_SIDE_TRADE_UPDATE = 876, GAME_MSG_SERVER_TRADE_UPDATE = 877, GAME_MSG_CLIENT_TRADE_CANCEL = 878, GAME_MSG_CLIENT_SIDE_TRADE_CANCEL = 879, GAME_MSG_CLIENT_TRADE_ACCEPT = 880, GAME_MSG_SERVER_SIDE_TRADE_ACCEPT = 881, GAME_MSG_SERVER_SIDE_TRADE_CANCEL = 882, GAME_MSG_SERVER_TRADE_CANCEL = 883, GAME_MSG_SERVER_TRADE_ACCEPT = 884, GAME_MSG_READY_FOR_UPDATES = 888, GAME_MSG_ORIENT_TO_OBJECT = 905, GAME_MSG_ORIENT_TO_POSITION = 906, GAME_MSG_ORIENT_TO_ANGLE = 907, GAME_MSG_BOUNCER_ACTIVE_STATUS = 942, GAME_MSG_BBB_LOAD_ITEM_REQUEST = 1000, GAME_MSG_BBB_SAVE_REQUEST = 1001, GAME_MSG_BBB_SAVE_RESPONSE = 1006, GAME_MSG_NOTIFY_CLIENT_OBJECT = 1042, GAME_MSG_DISPLAY_ZONE_SUMMARY = 1043, GAME_MSG_ACTIVITY_STATE_CHANGE_REQUEST = 1053, GAME_MSG_MODIFY_PLAYER_ZONE_STATISTIC = 1046, GAME_MSG_START_BUILDING_WITH_ITEM = 1057, GAME_MSG_START_ARRANGING_WITH_ITEM = 1061, GAME_MSG_FINISH_ARRANGING_WITH_ITEM = 1062, GAME_MSG_DONE_ARRANGING_WITH_ITEM = 1063, GAME_MSG_SET_BUILD_MODE = 1068, GAME_MSG_BUILD_MODE_SET = 1069, GAME_MSG_SET_BUILD_MODE_CONFIRMED = 1073, GAME_MSG_NOTIFY_CLIENT_FAILED_PRECONDITION = 1081, GAME_MSG_MOVE_ITEM_BETWEEN_INVENTORY_TYPES = 1093, GAME_MSG_MODULAR_BUILD_BEGIN = 1094, GAME_MSG_MODULAR_BUILD_END = 1095, GAME_MSG_MODULAR_BUILD_MOVE_AND_EQUIP = 1096, GAME_MSG_MODULAR_BUILD_FINISH = 1097, GAME_MSG_REPORT_BUG = 1198, GAME_MSG_MISSION_DIALOGUE_CANCELLED = 1129, GAME_MSG_ECHO_SYNC_SKILL = 1144, GAME_MSG_SYNC_SKILL = 1145, GAME_MSG_REQUEST_SERVER_PROJECTILE_IMPACT = 1148, GAME_MSG_DO_CLIENT_PROJECTILE_IMPACT = 1151, GAME_MSG_MODULAR_BUILD_CONVERT_MODEL = 1155, GAME_MSG_SET_PLAYER_ALLOWED_RESPAWN = 1165, GAME_MSG_UI_MESSAGE_SERVER_TO_SINGLE_CLIENT = 1184, GAME_MSG_UI_MESSAGE_SERVER_TO_ALL_CLIENTS = 1185, GAME_MSG_PET_TAMING_TRY_BUILD = 1197, GAME_MSG_REQUEST_SMASH_PLAYER = 1202, GAME_MSG_FIRE_EVENT_CLIENT_SIDE = 1213, GAME_MSG_TOGGLE_GM_INVIS = 1218, GAME_MSG_CHANGE_OBJECT_WORLD_STATE = 1223, GAME_MSG_VEHICLE_LOCK_INPUT = 1230, GAME_MSG_VEHICLE_UNLOCK_INPUT = 1231, GAME_MSG_RACING_RESET_PLAYER_TO_LAST_RESET = 1252, GAME_MSG_RACING_SERVER_SET_PLAYER_LAP_AND_PLANE = 1253, GAME_MSG_RACING_SET_PLAYER_RESET_INFO = 1254, GAME_MSG_RACING_PLAYER_INFO_RESET_FINISHED = 1255, GAME_MSG_LOCK_NODE_ROTATION = 1260, GAME_MSG_VEHICLE_SET_WHEEL_LOCK_STATE = 1273, GAME_MSG_NOTIFY_VEHICLE_OF_RACING_OBJECT = 1276, GAME_MSG_PLAYER_REACHED_RESPAWN_CHECKPOINT = 1296, GAME_MSG_HANDLE_UGC_EQUIP_POST_DELETE_BASED_ON_EDIT_MODE = 1300, GAME_MSG_HANDLE_UGC_EQUIP_PRE_CREATE_BASED_ON_EDIT_MODE = 1301, GAME_MSG_PROPERTY_CONTENTS_FROM_CLIENT = 1305, GAME_MSG_GET_MODELS_ON_PROPERTY = 1306, GAME_MSG_MATCH_REQUEST = 1308, GAME_MSG_MATCH_RESPONSE = 1309, GAME_MSG_MATCH_UPDATE = 1310, GAME_MSG_MODULE_ASSEMBLY_DB_DATA_FOR_CLIENT = 1131, GAME_MSG_MODULE_ASSEMBLY_QUERY_DATA = 1132, GAME_MSG_VEHICLE_ADD_PASSIVE_BOOST_ACTION = 1340, GAME_MSG_VEHICLE_REMOVE_PASSIVE_BOOST_ACTION = 1341, GAME_MSG_VEHICLE_NOTIFY_SERVER_ADD_PASSIVE_BOOST_ACTION = 1342, GAME_MSG_VEHICLE_NOTIFY_SERVER_REMOVE_PASSIVE_BOOST_ACTION = 1343, GAME_MSG_VEHICLE_ADD_SLOWDOWN_ACTION = 1344, GAME_MSG_VEHICLE_REMOVE_SLOWDOWN_ACTION = 1345, GAME_MSG_VEHICLE_NOTIFY_SERVER_ADD_SLOWDOWN_ACTION = 1346, GAME_MSG_VEHICLE_NOTIFY_SERVER_REMOVE_SLOWDOWN_ACTION = 1347, GAME_MSG_BUYBACK_FROM_VENDOR = 1350, GAME_MSG_SET_PROPERTY_ACCESS = 1366, GAME_MSG_ZONE_PROPERTY_MODEL_PLACED = 1369, GAME_MSG_ZONE_PROPERTY_MODEL_ROTATED = 1370, GAME_MSG_ZONE_PROPERTY_MODEL_REMOVED_WHILE_EQUIPPED = 1371, GAME_MSG_ZONE_PROPERTY_MODEL_EQUIPPED = 1372, GAME_MSG_ZONE_PROPERTY_MODEL_PICKED_UP = 1373, GAME_MSG_ZONE_PROPERTY_MODEL_REMOVED = 1374, GAME_MSG_NOTIFY_RACING_CLIENT = 1390, GAME_MSG_RACING_PLAYER_HACK_CAR = 1391, GAME_MSG_RACING_PLAYER_LOADED = 1392, GAME_MSG_RACING_CLIENT_READY = 1393, GAME_MSG_UPDATE_CHAT_MODE = 1395, GAME_MSG_VEHICLE_NOTIFY_FINISHED_RACE = 1396, GAME_MSG_SET_CONSUMABLE_ITEM = 1409, GAME_MSG_SET_PET_NAME_MODERATED = 1448, GAME_MSG_MODIFY_LEGO_SCORE = 1459, GAME_MSG_RESTORE_TO_POST_LOAD_STATS = 1468, GAME_MSG_SET_RAIL_MOVEMENT = 1471, GAME_MSG_START_RAIL_MOVEMENT = 1472, GAME_MSG_CANCEL_RAIL_MOVEMENT = 1474, GAME_MSG_CLIENT_RAIL_MOVEMENT_READY = 1476, GAME_MSG_PLAYER_RAIL_ARRIVED_NOTIFICATION = 1477, GAME_MSG_UPDATE_PLAYER_STATISTIC = 1481, GAME_MSG_MODULAR_ASSEMBLY_NIF_COMPLETED = 1498, GAME_MSG_NOTIFY_NOT_ENOUGH_INV_SPACE = 1516, GAME_MSG_TEAM_SET_LEADER = 0x0615, GAME_MSG_TEAM_INVITE_CONFIRM = 0x0616, GAME_MSG_TEAM_GET_STATUS_RESPONSE = 0x0617, GAME_MSG_TEAM_ADD_PLAYER = 0x061a, GAME_MSG_TEAM_REMOVE_PLAYER = 0x061b, GAME_MSG_START_CELEBRATION_EFFECT = 1618, GAME_MSG_ADD_BUFF = 1647, GAME_MSG_SERVER_DONE_LOADING_ALL_OBJECTS = 1642, GAME_MSG_PLACE_PROPERTY_MODEL = 1170, GAME_MSG_VEHICLE_NOTIFY_HIT_IMAGINATION_SERVER = 1606, GAME_MSG_ADD_RUN_SPEED_MODIFIER = 1505, GAME_MSG_REMOVE_RUN_SPEED_MODIFIER = 1506, GAME_MSG_UPDATE_PROPERTY_PERFORMANCE_COST = 1547, GAME_MSG_PROPERTY_ENTRANCE_BEGIN = 1553, GAME_MSG_REQUEST_MOVE_ITEM_BETWEEN_INVENTORY_TYPES = 1666, GAME_MSG_RESPONSE_MOVE_ITEM_BETWEEN_INVENTORY_TYPES = 1667, GAME_MSG_PLAYER_SET_CAMERA_CYCLING_MODE = 1676, GAME_MSG_NOTIFY_SERVER_LEVEL_PROCESSING_COMPLETE = 1734, GAME_MSG_NOTIFY_LEVEL_REWARDS = 1735, GAME_MSG_MARK_INVENTORY_ITEM_AS_ACTIVE = 1767, END };