#include "Sunflower.h" #include "Entity.h" void Sunflower::OnStartup(Entity *self) { self->SetVar(u"numCycles", 6); self->SetVar(u"secPerCycle", 5.0f); self->SetVar(u"delayToFirstCycle", 1.5f); self->SetVar(u"deathDelay", 30.0f); self->SetVar(u"numberOfPowerups", 4); self->SetVar(u"lootLOT", 11910); // Initiate the actual script OnTemplateStartup(self); }