#pragma once #include "CppScripts.h" class NtParadoxPanelServer : public CppScripts::Script { public: void OnUse(Entity* self, Entity* user) override; private: std::u16string shockAnim = u"knockback-recovery"; float fxTime = 2.0; std::vector tPlayerOnMissions = {1278, 1279, 1280, 1281}; };