#pragma once #include "CppScripts.h" class ZoneSGServer : public CppScripts::Script { public: void OnStartup(Entity *self) override; void OnActivityStateChangeRequest(Entity* self, LWOOBJID senderID, int32_t value1, int32_t value2, const std::u16string& stringValue) override; void OnFireEventServerSide(Entity *self, Entity *sender, std::string args, int32_t param1, int32_t param2, int32_t param3) override; private: std::u16string CannonIDVariable = u"CannonID"; };