#ifndef __BASERACINGCONTROLCOMPONENT__H__ #define __BASERACINGCONTROLCOMPONENT__H__ #include "ScriptedActivityComponent.h" #include "eReplicaComponentType.h" class Entity; class BaseRacingControlComponent : public ScriptedActivityComponent { public: inline static const eReplicaComponentType ComponentType = eReplicaComponentType::RACING_CONTROL; BaseRacingControlComponent(Entity* parent); }; #endif //!__BASERACINGCONTROLCOMPONENT__H__