#include "CDLootMatrixTable.h" //! Constructor CDLootMatrixTable::CDLootMatrixTable(void) { // First, get the size of the table unsigned int size = 0; auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM LootMatrix"); while (!tableSize.eof()) { size = tableSize.getIntField(0, 0); tableSize.nextRow(); } tableSize.finalize(); // Reserve the size this->entries.reserve(size); // Now get the data auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM LootMatrix"); while (!tableData.eof()) { CDLootMatrix entry; entry.LootMatrixIndex = tableData.getIntField("LootMatrixIndex", -1); entry.LootTableIndex = tableData.getIntField("LootTableIndex", -1); entry.RarityTableIndex = tableData.getIntField("RarityTableIndex", -1); entry.percent = tableData.getFloatField("percent", -1.0f); entry.minToDrop = tableData.getIntField("minToDrop", -1); entry.maxToDrop = tableData.getIntField("maxToDrop", -1); entry.id = tableData.getIntField("id", -1); entry.flagID = tableData.getIntField("flagID", -1); UNUSED(entry.gate_version = tableData.getStringField("gate_version", "")); this->entries.push_back(entry); tableData.nextRow(); } tableData.finalize(); } //! Destructor CDLootMatrixTable::~CDLootMatrixTable(void) {} //! Returns the table's name std::string CDLootMatrixTable::GetName(void) const { return "LootMatrix"; } //! Queries the table with a custom "where" clause std::vector CDLootMatrixTable::Query(std::function predicate) { std::vector data = cpplinq::from(this->entries) >> cpplinq::where(predicate) >> cpplinq::to_vector(); return data; } //! Gets all the entries in the table const std::vector& CDLootMatrixTable::GetEntries(void) const { return this->entries; }