#if defined(_XBOX360) #include "Console1Includes.h" #elif defined(_WIN32) #include // Sleep #elif defined(_PS3) #include "Console2Includes.h" #include #else #include // usleep #endif #include "RakSleep.h" void RakSleep(unsigned int ms) { #ifdef _WIN32 Sleep(ms); #elif defined(_PS3) // Use the version of usleep on the console here, this is a macro _PS3_usleep(ms * 1000); #else usleep(ms * 1000); #endif }