#include "GameDependencies.h" #include "TransportPeerInterface.h" namespace Game { Logger* logger = nullptr; dServer* server = nullptr; dZoneManager* zoneManager = nullptr; dChatFilter* chatFilter = nullptr; dConfig* config = nullptr; std::mt19937 randomEngine; TransportPeerInterface* chatServer = nullptr; AssetManager* assetManager = nullptr; SystemAddress chatSysAddr; EntityManager* entityManager = nullptr; std::string projectVersion; }