#include "CDMovementAIComponentTable.h" void CDMovementAIComponentTable::LoadValuesFromDatabase() { // First, get the size of the table uint32_t size = 0; auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM MovementAIComponent"); while (!tableSize.eof()) { size = tableSize.getIntField(0, 0); tableSize.nextRow(); } tableSize.finalize(); // Reserve the size auto& entries = GetEntriesMutable(); entries.reserve(size); // Now get the data auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM MovementAIComponent"); while (!tableData.eof()) { auto& entry = entries.emplace_back(); entry.id = tableData.getIntField("id", -1); entry.MovementType = tableData.getStringField("MovementType", ""); entry.WanderChance = tableData.getFloatField("WanderChance", -1.0f); entry.WanderDelayMin = tableData.getFloatField("WanderDelayMin", -1.0f); entry.WanderDelayMax = tableData.getFloatField("WanderDelayMax", -1.0f); entry.WanderSpeed = tableData.getFloatField("WanderSpeed", -1.0f); entry.WanderRadius = tableData.getFloatField("WanderRadius", -1.0f); entry.attachedPath = tableData.getStringField("attachedPath", ""); tableData.nextRow(); } } std::vector CDMovementAIComponentTable::Query(std::function predicate) { std::vector data = cpplinq::from(GetEntries()) >> cpplinq::where(predicate) >> cpplinq::to_vector(); return data; }