#include "BehaviorMessageBase.h" #include "Amf3.h" #include "BehaviorStates.h" #include "dCommonVars.h" int32_t BehaviorMessageBase::GetBehaviorIdFromArgument(const AMFArrayValue& arguments) { static constexpr const char* key = "BehaviorID"; const auto* const behaviorIDValue = arguments.Get(key); int32_t behaviorId = DefaultBehaviorId; if (behaviorIDValue && behaviorIDValue->GetValueType() == eAmf::String) { behaviorId = GeneralUtils::TryParse(behaviorIDValue->GetValue()).value_or(behaviorId); } else if (arguments.Get(key) && arguments.Get(key)->GetValueType() != eAmf::Undefined) { throw std::invalid_argument("Unable to find behavior ID"); } return behaviorId; } int32_t BehaviorMessageBase::GetActionIndexFromArgument(const AMFArrayValue& arguments, const std::string& keyName) const { const auto* const actionIndexAmf = arguments.Get(keyName); if (!actionIndexAmf) throw std::invalid_argument("Unable to find actionIndex"); return static_cast(actionIndexAmf->GetValue()); }