#include "FvGuildCreate.h" #include "GameMessages.h" // Server script for Guild Master NPC in FV area. // This NPC will react to a user interaction and display // the guild creation screen. void FvGuildCreate::OnUse(Entity* self, Entity* user) { AMFStringValue* value = new AMFStringValue(); value->SetStringValue("ToggleGuildCreate"); AMFArrayValue args; GameMessages::SendUIMessageServerToSingleClient(user, user->GetSystemAddress(), value->GetStringValue(), &args); delete value; }