#ifndef __MERGESTRIPSMESSAGE__H__ #define __MERGESTRIPSMESSAGE__H__ #include "Action.h" #include "ActionContext.h" #include "BehaviorMessageBase.h" class AMFArrayValue; /** * @brief Sent when a player adds the first Action of Strip A to a Strip B * */ class MergeStripsMessage : public BehaviorMessageBase { public: MergeStripsMessage(AMFArrayValue* arguments); int32_t GetDstActionIndex() const { return dstActionIndex; }; ActionContext GetSourceActionContext() const { return sourceActionContext; }; ActionContext GetDestinationActionContext() const { return destinationActionContext; }; const std::vector& GetMigratedActions() const { return migratedActions; }; void SetMigratedActions(std::vector::const_iterator start, std::vector::const_iterator end) { migratedActions.assign(start, end); }; private: std::vector migratedActions; ActionContext sourceActionContext; ActionContext destinationActionContext; int32_t dstActionIndex; }; #endif //!__MERGESTRIPSMESSAGE__H__