#pragma once // Custom Classes #include "CDTable.h" struct CDMissionTasks { uint32_t id; //!< The Mission ID that the task belongs to UNUSED(uint32_t locStatus); //!< ??? uint32_t taskType; //!< The task type uint32_t target; //!< The mission target std::string targetGroup; //!< The mission target group int32_t targetValue; //!< The target value std::string taskParam1; //!< The task param 1 UNUSED(std::string largeTaskIcon); //!< ??? UNUSED(uint32_t IconID); //!< ??? uint32_t uid; //!< ??? UNUSED(uint32_t largeTaskIconID); //!< ??? UNUSED(bool localize); //!< Whether or not the task should be localized UNUSED(std::string gate_version); //!< ??? }; class CDMissionTasksTable : public CDTable { private: std::vector entries; public: void LoadValuesFromDatabase(); // Queries the table with a custom "where" clause std::vector Query(std::function predicate); std::vector GetByMissionID(uint32_t missionID); const std::vector& GetEntries() const; };