#include "RakMemoryOverride.h" #include "RakAssert.h" #include #if defined (_PS3) #include "Console2Includes.h" #endif using namespace RakNet; void DefaultOutOfMemoryHandler(const char *file, const long line) { (void) file; (void) line; RakAssert(0); } void* (*rakMalloc) (size_t size) = RakMemoryOverride::RakMalloc; void* (*rakRealloc) (void *p, size_t size) = RakMemoryOverride::RakRealloc; void (*rakFree) (void *p) = RakMemoryOverride::RakFree; void (*notifyOutOfMemory) (const char *file, const long line)=DefaultOutOfMemoryHandler; #ifdef _USE_RAK_MEMORY_OVERRIDE void* RakMemoryOverride::operator new (size_t size) { return rakMalloc(size); } void RakMemoryOverride::operator delete (void *p) { return rakFree(p); } void* RakMemoryOverride::operator new[] (size_t size) { return rakMalloc(size); } void RakMemoryOverride::operator delete[] (void *p) { return rakFree(p); } #endif void* RakMemoryOverride::RakMalloc (size_t size) { return malloc(size); } void* RakMemoryOverride::RakRealloc (void *p, size_t size) { return realloc(p,size); } void RakMemoryOverride::RakFree (void *p) { free(p); }