{% extends "base.jinja2" %} {% block title %}Packet Captures - DarkflameServer{% endblock %} {% block css %} {% endblock %} {% block content %}
Record every packet of one account (from its next login, or now if it is online), one character (from when
it is picked), or everything, on all servers at once: auth, chat, every world and master, on one timeline. Play a capture back here, watch the
movement in World 3D, or export it as a bundle for the capture tool's replay against a sandbox server
(docs/CaptureReplay.md). Passwords, session keys and user keys are never recorded. Arming, stopping and exporting are audited;
captures are kept as long as the Message Inspector's.
| # | Time | Server | From → to | Packet | Bytes |
|---|