#pragma once // Custom Classes #include "CDTable.h" /*! \file CDScriptComponentTable.hpp \brief Contains data for the ScriptComponent table */ //! ScriptComponent Struct struct CDScriptComponent { unsigned int id; //!< The component ID std::string script_name; //!< The script name std::string client_script_name; //!< The client script name }; //! ObjectSkills table class CDScriptComponentTable : public CDTable { private: std::map entries; CDScriptComponent m_ToReturnWhenNoneFound; public: //! Gets an entry by ID const CDScriptComponent& GetByID(unsigned int id); //! Constructor CDScriptComponentTable(void); //! Destructor ~CDScriptComponentTable(void); //! Returns the table's name /*! \return The table name */ std::string GetName(void) const override; //! Queries the table with a custom "where" clause /*! \param predicate The predicate */ };