#include "ServerPreconditions.hpp" #include "tinyxml2.h" using namespace ServerPreconditions; std::unordered_map>> ServerPreconditions::m_Preconditions; std::unordered_map ServerPreconditions::m_SoloActors; std::unordered_map> ServerPreconditions::m_ExcludeForPlayer; void ServerPreconditions::LoadPreconditions(std::string file) { tinyxml2::XMLDocument doc; doc.LoadFile(file.c_str()); tinyxml2::XMLElement* root = doc.FirstChildElement("Preconditions"); if (!root) { return; } for (tinyxml2::XMLElement* element = root->FirstChildElement("Entity"); element; element = element->NextSiblingElement("Entity")) { LOT lot = element->UnsignedAttribute("lot"); std::vector> preconditions; for (tinyxml2::XMLElement* precondition = element->FirstChildElement("Precondition"); precondition; precondition = precondition->NextSiblingElement("Precondition")) { const auto condition = Preconditions::CreateExpression(precondition->GetText()); int64_t inverted; if (precondition->QueryInt64Attribute("not", &inverted) == tinyxml2::XML_SUCCESS) { preconditions.push_back(std::make_pair(inverted > 0, condition)); } else { preconditions.push_back(std::make_pair(false, condition)); } } m_Preconditions[lot] = preconditions; } } bool ServerPreconditions::CheckPreconditions(Entity* target, Entity* entity) { if (IsExcludedFor(entity->GetObjectID(), target->GetObjectID())) { return false; } if (IsSoloActor(target->GetObjectID())) { return IsActingFor(target->GetObjectID(), entity->GetObjectID()); } if (m_Preconditions.find(target->GetLOT()) == m_Preconditions.end()) { return true; } for (const auto& [inverse, precondition] : m_Preconditions[target->GetLOT()]) { if (precondition.Check(entity) == inverse) { return false; } } return true; } bool ServerPreconditions::IsSoloActor(LWOOBJID actor) { return m_SoloActors.find(actor) != m_SoloActors.end(); } bool ServerPreconditions::IsActingFor(LWOOBJID actor, LWOOBJID target) { return m_SoloActors.find(actor) != m_SoloActors.end() && m_SoloActors[actor] == target; } void ServerPreconditions::AddSoloActor(LWOOBJID actor, LWOOBJID target) { m_SoloActors[actor] = target; } void ServerPreconditions::RemoveSoloActor(LWOOBJID actor) { m_SoloActors.erase(actor); } void ServerPreconditions::AddExcludeFor(LWOOBJID player, LWOOBJID target) { const auto& it = m_ExcludeForPlayer.find(player); if (it == m_ExcludeForPlayer.end()) { m_ExcludeForPlayer[player] = std::unordered_set(); } m_ExcludeForPlayer[player].insert(target); } void ServerPreconditions::RemoveExcludeFor(LWOOBJID player, LWOOBJID target) { const auto& it = m_ExcludeForPlayer.find(player); if (it == m_ExcludeForPlayer.end()) { return; } m_ExcludeForPlayer[player].erase(target); if (m_ExcludeForPlayer[player].empty()) { m_ExcludeForPlayer.erase(player); } } bool ServerPreconditions::IsExcludedFor(LWOOBJID player, LWOOBJID target) { const auto& it = m_ExcludeForPlayer.find(player); if (it == m_ExcludeForPlayer.end()) { return false; } return it->second.find(target) != it->second.end(); }