#pragma once #include "BaseWavesGenericEnemy.h" class WaveBossHorsemen : public BaseWavesGenericEnemy { uint32_t GetPoints() override { return 5000; } void OnStartup(Entity* self) override; void OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1, int32_t param2, int32_t param3) override; };